About: Calculator:Herblore/Combination potions   Sponge Permalink

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This calculator calculates the cost of making extreme potions, the cost per experience and the saving realised by making them. Combination potions... * ... require the recipe to be bought from the Meilyr Clan at a one-off cost; some also require the recipe to be found in Daemonheim first * ... are all made in a crystal flask, and unlike normal flasks, they cannot be put back into vials or otherwise 'un-combined' * ... return a number of empty vials equal to the number of potion components * except when a scroll of cleansing saves a potion component * ... typically turn the 4-dose ingredients into a 6-dose result, which can result in savings (particularly relevant to expensive overloads) * ... do not benefit from the free potion effect of portable wells; they only re

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  • Calculator:Herblore/Combination potions
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  • This calculator calculates the cost of making extreme potions, the cost per experience and the saving realised by making them. Combination potions... * ... require the recipe to be bought from the Meilyr Clan at a one-off cost; some also require the recipe to be found in Daemonheim first * ... are all made in a crystal flask, and unlike normal flasks, they cannot be put back into vials or otherwise 'un-combined' * ... return a number of empty vials equal to the number of potion components * except when a scroll of cleansing saves a potion component * ... typically turn the 4-dose ingredients into a 6-dose result, which can result in savings (particularly relevant to expensive overloads) * ... do not benefit from the free potion effect of portable wells; they only re
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dbkwik:darkscape/p...iPageUsesTemplate
abstract
  • This calculator calculates the cost of making extreme potions, the cost per experience and the saving realised by making them. Combination potions... * ... require the recipe to be bought from the Meilyr Clan at a one-off cost; some also require the recipe to be found in Daemonheim first * ... are all made in a crystal flask, and unlike normal flasks, they cannot be put back into vials or otherwise 'un-combined' * ... return a number of empty vials equal to the number of potion components * except when a scroll of cleansing saves a potion component * ... typically turn the 4-dose ingredients into a 6-dose result, which can result in savings (particularly relevant to expensive overloads) * ... do not benefit from the free potion effect of portable wells; they only receive the +10% experience benefit * ... save something 10% of the time with scroll of cleansing, with an equal chance of any one of the ingredients being that thing (e.g. super prayer renewal potions have two ingredients, meaning each ingredient is effectively saved 5% of the time) Notes * File:Crystal flask.png Crystal flasks cost coins each * File:Vial.png Vials cost coins each * Unlock costs marked with File:Stats.png require finding an unreadable page in Daemonheim (or otherwise obtaining it) * The saving is the difference between the 6-dose combination potion against 6 doses of all the constituent potions: * For tradeable potions, this is difference between buying the combination and buying 6 doses of each constituent; * For untradeable potions, this normally simplifies to the difference between the crystal flask and two doses of each of the constituent potions * Single-purpose 'upgrade' potions (grands and supremes) are only compared against their main constituent (supers and extremes, respectively) * A positive value means using the combination potion saves you money, a negative value means the combination potion costs more to use * The saving per ingredient considers the value of using a combination potion for only one or two of its effects, rather than them all; so compares the value of combination potion against the value of 6-doses of one or two ingredients * A positive value means using the combination potion saves you money, a negative value means the combination potion costs more to use
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