About: Jervis Johnson   Sponge Permalink

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Jervis Johnson is a game designer for Games Workshop. He is currently one of Game Workshop's long-term strategy managers, having previously been employed as head of its Specialist Games division. Jervis is credited with creating the following games: * Blood Bowl (3rd Edition won the 1994 Origins Award for Best Miniatures Rules) Jervis has been a key contributor in the creation of the following games: * Warhammer 40,000 * Necromunda * Space Marine * Epic Armageddon He has also written or been heavily involved in the following books: * Codex: Dark Angels (4th Edition)

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  • Jervis Johnson
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  • Jervis Johnson is a game designer for Games Workshop. He is currently one of Game Workshop's long-term strategy managers, having previously been employed as head of its Specialist Games division. Jervis is credited with creating the following games: * Blood Bowl (3rd Edition won the 1994 Origins Award for Best Miniatures Rules) Jervis has been a key contributor in the creation of the following games: * Warhammer 40,000 * Necromunda * Space Marine * Epic Armageddon He has also written or been heavily involved in the following books: * Codex: Dark Angels (4th Edition)
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  • Jervis Johnson is a game designer for Games Workshop. He is currently one of Game Workshop's long-term strategy managers, having previously been employed as head of its Specialist Games division. Jervis is credited with creating the following games: * Blood Bowl (3rd Edition won the 1994 Origins Award for Best Miniatures Rules) Jervis has been a key contributor in the creation of the following games: * Warhammer 40,000 * Necromunda * Space Marine * Epic Armageddon He has also written or been heavily involved in the following books: * Codex: Dark Angels (4th Edition) Despite being heavily involved in the design of multiple games he has also the noted title of being the only person never to win in a featured game in White Dwarf.
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