About: The Anvil of Dragrimmar   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This Dungeon consists mostly of finding "Proofs" on the floor in various parts of the Dungeon in order to unlock gates to go further in. For example, to open the gates of Kinship, your must find the "Proof Of Kinship" located elsewhere in the Dungeon. There is a short second level to the Dungeon, where the Anvil is located. To get to it, you must defeat a powerful level 29 boss. It is highly recommended to take a few good interrupt rangers with you. Preferably a hero or friend. The end-boss is much easier with interrupters while others go in for the kill.

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rdfs:label
  • The Anvil of Dragrimmar
rdfs:comment
  • This Dungeon consists mostly of finding "Proofs" on the floor in various parts of the Dungeon in order to unlock gates to go further in. For example, to open the gates of Kinship, your must find the "Proof Of Kinship" located elsewhere in the Dungeon. There is a short second level to the Dungeon, where the Anvil is located. To get to it, you must defeat a powerful level 29 boss. It is highly recommended to take a few good interrupt rangers with you. Preferably a hero or friend. The end-boss is much easier with interrupters while others go in for the kill.
dcterms:subject
abstract
  • This Dungeon consists mostly of finding "Proofs" on the floor in various parts of the Dungeon in order to unlock gates to go further in. For example, to open the gates of Kinship, your must find the "Proof Of Kinship" located elsewhere in the Dungeon. There is a short second level to the Dungeon, where the Anvil is located. To get to it, you must defeat a powerful level 29 boss. It is highly recommended to take a few good interrupt rangers with you. Preferably a hero or friend. The end-boss is much easier with interrupters while others go in for the kill. The Anvil's skill Diamondshard Mist will create AoE circles to appear (most likely on your party) and cause damage from Diamondshard Grave. It is advised to move out of the AoE as Grave does massive damage and bleeding. If not interrupted enough, there will be many circles around your party, increasing the difficulty of staying alive. Try your best to interrupt the Mist.
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