About: Capt Zero (SG)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

CAPT ZERO was a man of quick action and rapid decision-making. He spoke a dozen languages and could blend into almost any environment. Outgoing and gracious, he made friends easily, and burned them just as quickly when they are no longer useful. His forthcoming demeanor was a ruse – to Zero, everyone was a potential contact or tool. He avoided personal attachments, and ran his personal life like a clock – he was obsessively organized, and enjoyed being up two hours before everyone else to get the jump on the day. A stickler for punctuality, Capt Zero would brutally punish any of his subordinates for being even a minute late to a meeting. He was very good at his job, but his lack of real allies was a liability when his luck ran out and he had no one to back him up when Bludd snapped and tur

AttributesValues
rdfs:label
  • Capt Zero (SG)
rdfs:comment
  • CAPT ZERO was a man of quick action and rapid decision-making. He spoke a dozen languages and could blend into almost any environment. Outgoing and gracious, he made friends easily, and burned them just as quickly when they are no longer useful. His forthcoming demeanor was a ruse – to Zero, everyone was a potential contact or tool. He avoided personal attachments, and ran his personal life like a clock – he was obsessively organized, and enjoyed being up two hours before everyone else to get the jump on the day. A stickler for punctuality, Capt Zero would brutally punish any of his subordinates for being even a minute late to a meeting. He was very good at his job, but his lack of real allies was a liability when his luck ran out and he had no one to back him up when Bludd snapped and tur
dcterms:subject
sub-group
dbkwik:tfumux/prop...iPageUsesTemplate
Faction
Division
Name
  • Capt Zero
Type
Function
  • MILITARY INTELLIGENCE
Species
abstract
  • CAPT ZERO was a man of quick action and rapid decision-making. He spoke a dozen languages and could blend into almost any environment. Outgoing and gracious, he made friends easily, and burned them just as quickly when they are no longer useful. His forthcoming demeanor was a ruse – to Zero, everyone was a potential contact or tool. He avoided personal attachments, and ran his personal life like a clock – he was obsessively organized, and enjoyed being up two hours before everyone else to get the jump on the day. A stickler for punctuality, Capt Zero would brutally punish any of his subordinates for being even a minute late to a meeting. He was very good at his job, but his lack of real allies was a liability when his luck ran out and he had no one to back him up when Bludd snapped and turned Zero's own gun against him.
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