This item drops from Sapphiron in the 10-man version of Naxxramas.
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rdfs:label
| - Circle of Death
- Circle of death
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rdfs:comment
| - This item drops from Sapphiron in the 10-man version of Naxxramas.
- Description: A wave of negative energy bursts from the target location. A number of enemy creatures equal to 1d4 per caster level must make a fortitude save or die, beginning with those creatures with the lowest hit dice. Creatures with 9 or more hit dice are unaffected.
- Circle of Death was a Tsuno spell which, drawing the power from Meido, allowed the Tsuno Soultwister to snuff out the life force of living creatures.
- A wave of negative energy bursts from the target location. A number of enemy creatures equal to 1d4 per caster level must make a Fortitude save or die, beginning with those creatures with the lowest Hit Dice. Creatures with 9 or more Hit Dice are unaffected.
- [[Category:]] Circle of death was a necromancy spell that extinguished the life force of several living creatures in all directions. Originally, this spell was simply called death spell, but by 1372 DR it was widely known as circle of death.
- 6 th-level necromancy Casting Time: 1 action Range: 150 feet Components: V, S, M (the powder of a crushed black pearl worth at least 500 gp) Duration: Instantaneous A sphere of negative energy ripples out in a 60-footradius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one. At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
- Level: Components: V, S, M Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Area: Several living creatures within a 40-ft.-radius burst Duration: Instantaneous Saving Throw: Fortitude negates Spell Resistance: Yes
- Casting Time: 1 action Range: 150 feet Components: V, S, M (the powder of a crushed black pearl worth at least 500 gp) Duration: Instantaneous A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
- He resented it. Why had he been birthed now, with such precious little time left? It seemed to him that of all the cruelties he had witnessed, this was the gravest. Every day he sought escape, but was never given it. The starship was useless. Suicide would not do any good. The only option was to wait. As he waited, he thought of all the worthwhile things he could have done with his life, had he been given a chance for one. He could have been a scientist, discovering new and better ways to look at the world. All he could do now was watch it crumble around him. He could have been a priest, worshiping and serving the gods. All he could do now was pray to any that had not yet died. He could have done anything—but here he was, destined to die before he had even reached maturity. As he stared ou
- Conjuring up four orbs of pitch black energy, they transform into scythes and begin spinning at lightning speeds tearing into your foes like a gyroscopic pinwheel of dismemberment. As a full round action, you summon one Scythe Totem for every 5 levels you possess. Each sword totem can move up to 30 feet in a round and make a single attack. These totems provoke no attacks of opportunity and can't take attacks of opportunity. They possess the same AC as the summoner. The Scythe totems possess 6 hitpoints per level of the summoner. The Scythe totems are uneffected by area effects. When a scythe totem hits it deals normal damage as well as an additional +1d6 negative energy damage. If a scythe totem lands a critical hit it is destroyed. If an enemy is effected by your shinigami sight ability,
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inventor
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save type
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dcterms:subject
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level innate
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persist
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quicken
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magelevel
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maximize
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innatelevel
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level sorwiz
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still
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hostile
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silent
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spellresistance
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spell resistance
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empower
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Immunity
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Range
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Name
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save
| - Fortitude Negates
- fortitude negates
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DESC
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school2e
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duration type
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school3e
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school1e
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school5e
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Components
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Duration
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Icon
| - Is_circledeath.png
- is_circdeath.gif
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counters
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Area
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extend
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