In all games these weapons are fundamentally the same; remote-detonated explosives placed using one button and detonated with another. They deal enormous damage with an increasingly massive blast radius as the series continues, and are best used to deal with targets that are either immobile (eg Anthills / Tunnel Exits) or slow and follow a predictable path (eg Hectors). They have quite a long reload time, so proper placement is essential.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
abstract |
|