About: Pit Fiend (Final Fantasy II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Pit Fiend, also known as the Fiend and Pitfiend, is an enemy from Final Fantasy II. Its repertoire includes the spells Fire XVI and Stun XVI, which causes Paralysis. They should be the first enemy disposed of, as they can prove to be dangerous when paired with other enemies, especially if their Stun XVI spell connects on multiple party members. Physical attacks work just fine on these enemies, but avoid using any Fire attacks, as they absorb them.

AttributesValues
rdfs:label
  • Pit Fiend (Final Fantasy II)
rdfs:comment
  • The Pit Fiend, also known as the Fiend and Pitfiend, is an enemy from Final Fantasy II. Its repertoire includes the spells Fire XVI and Stun XVI, which causes Paralysis. They should be the first enemy disposed of, as they can prove to be dangerous when paired with other enemies, especially if their Stun XVI spell connects on multiple party members. Physical attacks work just fine on these enemies, but avoid using any Fire attacks, as they absorb them.
dcterms:subject
bestiary
  • 64(xsd:integer)
GBA Location
  • Jade Passage, World Map after obtaining Ultima: Mysidia
PSP Location
  • Jade Passage, World Map after obtaining Ultima: Mysidia
PSP image
PSP Abilities
  • Fire XVI, Stun XVI, normal attack may inflict Blind
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
PS
  • Pit Fiend
GBA
  • Pit Fiend
Romaji
  • Pittofīnto
PS Accuracy
  • 8(xsd:integer)
DSOP Abilities
  • Fire XVI, Stun XVI
DSOP
  • Pitfiend
PS Evasion
  • 1(xsd:integer)
NES MP
  • 300(xsd:integer)
PS Item Dropped
  • None
NES Item Dropped
  • None
NES Evasion
  • 1(xsd:integer)
GBA MP
  • 300(xsd:integer)
PS MP
  • 300(xsd:integer)
GBA Rank
  • 6(xsd:integer)
NES Rank
  • 6(xsd:integer)
PS Rank
  • 6(xsd:integer)
NES
  • Fiend
Japan
  • ピットフィーント
PREV
  • Imp
NEXT
  • Malboro
PSP
  • Pit Fiend
PS Magic Defense
  • 6(xsd:integer)
NES Attack
  • 60(xsd:integer)
GBA Abilities
  • Fire XVI, Stun XVI, normal attack may inflict Blind
PS Defense
  • 50(xsd:integer)
PS Abilities
  • Fire 16, Stun 16, normal attack may inflict Blind
PS HP
  • 750(xsd:integer)
PS Ice
  • Resist
GBA Ice
  • Resist
GBA HP
  • 750(xsd:integer)
GBA Fire
  • Absorb
GBA image
NES Abilities
  • Fire16, Stun16, normal attack may inflict Blind
NES Fire
  • Absorb
NES Gil Awarded
  • 1500(xsd:integer)
GBA Attack
  • 60(xsd:integer)
GBA Accuracy
  • 8(xsd:integer)
GBA Magic Defense
  • 6(xsd:integer)
PS image
NES Magic Defense
  • 6(xsd:integer)
GBA Gil Awarded
  • 2250(xsd:integer)
GBA Item Dropped
  • None
NES Defense
  • 50(xsd:integer)
PS Location
  • Jade Passage, World Map after obtaining Ultima: Mysidia
GBA Evasion
  • 1(xsd:integer)
PS Gil Awarded
  • 1500(xsd:integer)
PS Fire
  • Absorb
NES Ice
  • Resist
NES Accuracy
  • 8(xsd:integer)
GBA Defense
  • 50(xsd:integer)
NES Location
  • Jade, World Map after obtaining Ultima: Mysidia
PS Attack
  • 60(xsd:integer)
NES HP
  • 750(xsd:integer)
NES image
abstract
  • The Pit Fiend, also known as the Fiend and Pitfiend, is an enemy from Final Fantasy II. Its repertoire includes the spells Fire XVI and Stun XVI, which causes Paralysis. They should be the first enemy disposed of, as they can prove to be dangerous when paired with other enemies, especially if their Stun XVI spell connects on multiple party members. Physical attacks work just fine on these enemies, but avoid using any Fire attacks, as they absorb them.
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