About: Was It Really Worth It?   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bob takes things too far, either in his quest for power, revenge, or even just to win a battle. After it's all said and done, he or Alice have to ask 'was it really worth it?' In this case, it's actually a valid question, possibly for a number of reasons. Maybe killing his opponent made him just like them. Maybe to win a friendly duel, he had to shatter his best friend's weapon (or worse, shatter his best friend!) In any case what Bob's done raises serious moral questions for him, and the answer isn't necessarily "Hell yeah, it was Worth It!"

AttributesValues
rdfs:label
  • Was It Really Worth It?
rdfs:comment
  • Bob takes things too far, either in his quest for power, revenge, or even just to win a battle. After it's all said and done, he or Alice have to ask 'was it really worth it?' In this case, it's actually a valid question, possibly for a number of reasons. Maybe killing his opponent made him just like them. Maybe to win a friendly duel, he had to shatter his best friend's weapon (or worse, shatter his best friend!) In any case what Bob's done raises serious moral questions for him, and the answer isn't necessarily "Hell yeah, it was Worth It!"
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
abstract
  • Bob takes things too far, either in his quest for power, revenge, or even just to win a battle. After it's all said and done, he or Alice have to ask 'was it really worth it?' In this case, it's actually a valid question, possibly for a number of reasons. Maybe killing his opponent made him just like them. Maybe to win a friendly duel, he had to shatter his best friend's weapon (or worse, shatter his best friend!) In any case what Bob's done raises serious moral questions for him, and the answer isn't necessarily "Hell yeah, it was Worth It!" Note that the question doesn't necessarily even have to be asked, nor must it be after the deed's been done. Not to be confused with What the Hell, Hero?, which is about the character being called on for flat out evil things. If someone wins a battle, but accidentally kills their friend's sister in the process, it's this. If they intentionally do so, and are called on for it, it's that. If Bob decides it's not worth it after all, but only after the fact, it's My God, What Have I Done?. If the 'it' was something like a Heroic Sacrifice, this may cause a Bittersweet Ending. After all, the Big Bad may be dead, but so is Bob, and that's no cause for celebration. A subtrope of Pyrrhic Victory. See also Pyrrhic Villainy, for where the villain's actions are definitely not worth it. If a character's actions or victory eventually result in him being bored because of it, then you have a case of Victory Is Boring. Compare And Then What?
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software