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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This Occupation has been listed in two different Departments on IMDb. Since there are hundreds of Occupations that are listed in one or more Departments, the editors of this Wikia have not gotten around them all. You can help by finding out what Departments already link to this Occupations and putting them here. There's already a form you can fill out when you edit this page. Thank you.

AttributesValues
rdfs:label
  • Model
  • Model
  • Model
  • Model
  • Model
  • Model
  • Model
  • Model
rdfs:comment
  • This Occupation has been listed in two different Departments on IMDb. Since there are hundreds of Occupations that are listed in one or more Departments, the editors of this Wikia have not gotten around them all. You can help by finding out what Departments already link to this Occupations and putting them here. There's already a form you can fill out when you edit this page. Thank you.
  • Like all of the townie plumbots, he doesn't have a trait chip. He has mastered in Advanced Technology.
  • A model is an constituent part of a theory. It is a representation or a construction of a reality. In cybernetics, models are usually generic and formalized, and they are based on a mathematical or simulative foundation. Therewith, theories which emanate from a process of theorizing that is based on explicit formal modelling have a potential to be stroinger in terms of both robustness and reach than theories that are largely based on implicit mental models.
  • thumb Als Model bezeichnet man einen mit vollkommen unmöglichen Stoffverirrungen behängten willenlosen Kleiderständer, der mit einem Minimum an Muskelfasern gerade noch dazu in der Lage ist, in abartigen Schuhen selbstständig zu laufen und dabei irgendwie verrucht oder übernatürlich zu kucken während das ganze Elend seiner traurigen Existenz mit bergeweise Kokain zugeschüttet und ausgeblendet wird.
  • Modele służą do graficznej reprezentacji obszarów, obiektów dekoracyjnych, postaci i przedmiotów. Zawierają hierarchię poszczególnych brył, ich geometrię, mapy UV, parametry shaderów, oraz liczne ustawienia wizualne lub istotne dla mechaniki gry.
  • A female model who was on several magazine covers, most notable "American Gal". She appears in Angela's hallucination in The Zit.
  • A model is
  • CELL DESIGNER MODEL Previous Home Next
  • Model - turecki zespół.
  • Na początku gry Model nie ma żadnych chipów cech. Jak każdy futurystyczny bot, posiada ukrytą cechę Sima z przyszłości oraz 10 punktów umiejętności technologii zaawansowanej.
  • An Active Worlds model is a general term for an object or RenderWare script, where a model is a collection of clumps and is explicitly used to begin/end the script file via the modelbegin/modelend commands.
  • vcxbvc
  • Models help people understand new products and how to use them. Often models work naked.
  • A Model is a specific military unit in Hearts of Iron. A model represents a specific level of technology, and can contain country-specific information such as an equipment name and unique photo.
  • < [[w:|]][[Category: derivations|Model]] modelle < [[w:|]][[Category: derivations|Model]] modello < Vulgar Latin modellus, diminutive form of modulus (“‘measure, standard’”), diminutive of modus (“‘measure’”); see mode, and cf. module, modulus, mould, mold.
  • Even though Wikipedia would probably say that a model is "a varyingly commonly realistic representation of a specific, willingly chosen object or representation of another object", or whatever that kinda junk, but pretty much, it just means a really hot girl who chooses to show off her body by making people, with tastes, happy from it.
  • A model is a game world representation of an object in the game world. It is the spacial structure of the object within the game space environment. Depending on the game engine, the model may have other various properties at various nodes, indicating joints, flexibility, attachment points (for holding an object) and other physical properties. Mobile objects, especially player characters, NPCs, and mobs, will usually have some animations, posing sequences, associated with the model. Some static objects will as well. Active spells and enchantments will usually have an animated model.
  • A model is a game world representation of an object in the game world. It is the spacial structure of the object within the game space environment. Depending on the game engine, the model may have other various properties at various nodes, indicating joints, flexibility, attachment points (for holding an object) and other physical properties. Mobile objects, especially player characters, NPCs, and mobs, will usually have some animations, posing sequences, associated with the model. Some static objects will as well. Active spells and enchantments will usually have an animated model.
sameAs
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Płeć
  • Mężczyzna
zdjęcie
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  • Plumbot
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  • Oasis Landing
Imię
  • Model # 257912
bydate
  • by Aug 24th 2013 12:30PM
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  • Sim z przyszłości
hiddentrait
  • Future Sim
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  • Mieszkaniec Przyszłości
Nagłówek
  • Model # 257912
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  • The Sims 3: Skok w Przyszłość
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