About: Sentry Point   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sentry Point is an official skirmish map from Supreme Commander. The defining point of this map is the presence of Civilian units. There is a small defensive post in the center of the map, which is a key position in terms of long range units and unit projection. Taking this also rewards additional mass deposits. The base holds wall, point defense, and generic civilian buildings. While taking this central base is not essential, and can be detrimental if you invest too many resources into it, it is certainly a boon. It is the high ground, and the high ground is the right ground.

AttributesValues
rdfs:label
  • Sentry Point
rdfs:comment
  • Sentry Point is an official skirmish map from Supreme Commander. The defining point of this map is the presence of Civilian units. There is a small defensive post in the center of the map, which is a key position in terms of long range units and unit projection. Taking this also rewards additional mass deposits. The base holds wall, point defense, and generic civilian buildings. While taking this central base is not essential, and can be detrimental if you invest too many resources into it, it is certainly a boon. It is the high ground, and the high ground is the right ground.
Version
  • 3(xsd:integer)
dcterms:subject
dbkwik:wowwiki/pro...iPageUsesTemplate
dbkwik:supcom/prop...iPageUsesTemplate
Name
  • Sentry Point
Type
  • skirmish
MapCode
  • SCMP_018
MaxPlayers
  • 3(xsd:integer)
Description
  • When this region was originally settled, towers were placed on the hill to keep watch over the area. It became known as Sentry Point, a name it has kept long after the people who named it had gone.
Source
  • Supreme Commander official
Size
  • 5(xsd:integer)
abstract
  • Sentry Point is an official skirmish map from Supreme Commander. The defining point of this map is the presence of Civilian units. There is a small defensive post in the center of the map, which is a key position in terms of long range units and unit projection. Taking this also rewards additional mass deposits. The base holds wall, point defense, and generic civilian buildings. While taking this central base is not essential, and can be detrimental if you invest too many resources into it, it is certainly a boon. It is the high ground, and the high ground is the right ground.
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