About: Ghadius (Battle)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If you touch the yellow, glowing orbs they will teleport you to the top of the wheel, bringing you face to face with Ghadius' now massive visage. You cannot damage Ghadius whilst up here, instead fighting against the wheels rotation and attempting to reach the teleport, dodging the laser beams that Ghadius will fire at you (In the English Wii version, he'll say "Perfect!" each time). Keep in mind these beams create shockwaves you shall need to leap over. Afterwards, Ghadius will change to his second phase ("Let's see how you like this!")

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  • Ghadius (Battle)
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  • If you touch the yellow, glowing orbs they will teleport you to the top of the wheel, bringing you face to face with Ghadius' now massive visage. You cannot damage Ghadius whilst up here, instead fighting against the wheels rotation and attempting to reach the teleport, dodging the laser beams that Ghadius will fire at you (In the English Wii version, he'll say "Perfect!" each time). Keep in mind these beams create shockwaves you shall need to leap over. Afterwards, Ghadius will change to his second phase ("Let's see how you like this!")
dcterms:subject
abstract
  • If you touch the yellow, glowing orbs they will teleport you to the top of the wheel, bringing you face to face with Ghadius' now massive visage. You cannot damage Ghadius whilst up here, instead fighting against the wheels rotation and attempting to reach the teleport, dodging the laser beams that Ghadius will fire at you (In the English Wii version, he'll say "Perfect!" each time). Keep in mind these beams create shockwaves you shall need to leap over. The battle follows three phases. In the first, Ghadius will rain spherical projectiles down upon Klonoa ("You have no chance!"). These projectiles are slow moving, and move in a vertical line. The location of their appearances is seemingly random, so you'll just have to dodge to the best of your ability once they appear. Hitting the projectiles with your wind bullet will cause them to disappear. Amongst the projectiles there will be a few Death Moos falling. Try to grab as many as possible and fling them at Ghadius. The more damage you can do during this phase, the easier the rest of this battle becomes. Afterwards, Ghadius will change to his second phase ("Let's see how you like this!") The second phase is slightly tougher, but easier as you clear away the projectiles. Ghadius will launch three bullet-shaped projectiles around the arena. Following these bullets are Death Moos, two to each bullet. You need to avoid the bullets and the moos, and use your wind bullet to grab a Death Moo, flinging it at Ghadius. This gets slightly easier the less Death Moos there are left, since there are less to dodge. How quickly you can clear this phase depends on your timing, and the angle and trajectory the bullets travel in. Afterwards, Ghadius changes to his final phase ("Time for something different!") The third and final phase has Ghadius summoning a large triangle surrounded by dark energy ("I'll play with you for a while..."). Within the triangle are three Death Moos, seemingly unreachable. At each corner of the triangle is a bullet-shaped projectile. After rotating the triangle ("Round we go...") Ghadius will fling this triangle downwards, first right ("There!"), then left ("Here!"), then centrally ("Now!"). The triangle is huge, and travels incredibly quickly, making it hard to dodge. After memorising the movement patten, hit one of the corners with your wind bullet. Doing so will release the Death Moos. Quickly capture them and fling them at Ghadius, and the battle should be won. For some reason, in the Wii remake, Ghadius' body seemingly explodes, yet remains floating there after the explosion. He is not the only boss to suffer from this glitch.
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