About: Death System   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This system has several parts which include: * Players create a corpse when they die (and respawn) * This corpse can be raised with a healer spell (essentially works as a teleport spell) * Players suffer Resurrection Sickness when raised from a corpse. * Corpses can be carried by other players (Warning: they are heavy) Note: Healers can also magically create a Crystal that can be given to another player. This crystal has the power to cast a Raise dead effect on the corpse of the healer. It is person specific, you cannot use it to raise any other player.

AttributesValues
rdfs:label
  • Death System
rdfs:comment
  • This system has several parts which include: * Players create a corpse when they die (and respawn) * This corpse can be raised with a healer spell (essentially works as a teleport spell) * Players suffer Resurrection Sickness when raised from a corpse. * Corpses can be carried by other players (Warning: they are heavy) Note: Healers can also magically create a Crystal that can be given to another player. This crystal has the power to cast a Raise dead effect on the corpse of the healer. It is person specific, you cannot use it to raise any other player.
dcterms:subject
abstract
  • This system has several parts which include: * Players create a corpse when they die (and respawn) * This corpse can be raised with a healer spell (essentially works as a teleport spell) * Players suffer Resurrection Sickness when raised from a corpse. * Corpses can be carried by other players (Warning: they are heavy) Note: Healers can also magically create a Crystal that can be given to another player. This crystal has the power to cast a Raise dead effect on the corpse of the healer. It is person specific, you cannot use it to raise any other player.
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