About: Wild Nakk (Final Fantasy)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Wild Nakk enemies appear in the Dawn of Souls and succeeding versions of the original Final Fantasy. They are a palette swap of the Wolf to look like the Wild Nakk introduced in Final Fantasy V, and are slightly stronger and much more agile than the Warg Wolf. They are encountered in all of the bonus dungeons and appear in large groups. Due to the sheer volume of them encountered, it's not uncommon to see them, not unlike Black Goblins quickly max out in number defeated in a given player's bestiary, purely due to how common they are in the Soul of Chaos dungeons.

AttributesValues
rdfs:label
  • Wild Nakk (Final Fantasy)
rdfs:comment
  • Wild Nakk enemies appear in the Dawn of Souls and succeeding versions of the original Final Fantasy. They are a palette swap of the Wolf to look like the Wild Nakk introduced in Final Fantasy V, and are slightly stronger and much more agile than the Warg Wolf. They are encountered in all of the bonus dungeons and appear in large groups. Due to the sheer volume of them encountered, it's not uncommon to see them, not unlike Black Goblins quickly max out in number defeated in a given player's bestiary, purely due to how common they are in the Soul of Chaos dungeons.
dcterms:subject
bestiary
  • 186(xsd:integer)
GBA Location
PSP image
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
GBA
  • Wild Nakk
Name
  • Wild Nakk
Romaji
  • Wairudonakku
Japan
  • ワイルドナック
PREV
  • Death Elemental
NEXT
  • Dark Wolf
PSP
  • Wild Nakk
GBA Abilities
  • N/A
GBA Resistance
  • None
GBA Ice
  • -
GBA HP
  • 80(xsd:integer)
GBA Intelligence
  • 40(xsd:integer)
GBA Fire
  • -
GBA image
GBA Attack
  • 15(xsd:integer)
GBA Accuracy
  • 20(xsd:integer)
GBA Magic Defense
  • 30(xsd:integer)
GBA Gil Awarded
  • 60(xsd:integer)
GBA Item Dropped
GBA Agility
  • 80(xsd:integer)
GBA Exp Awarded
  • 240(xsd:integer)
GBA Evasion
  • 40(xsd:integer)
GBA Defense
  • 20(xsd:integer)
GBA Bolt
  • -
GBA Dia
  • Misses
abstract
  • Wild Nakk enemies appear in the Dawn of Souls and succeeding versions of the original Final Fantasy. They are a palette swap of the Wolf to look like the Wild Nakk introduced in Final Fantasy V, and are slightly stronger and much more agile than the Warg Wolf. They are encountered in all of the bonus dungeons and appear in large groups. Due to the sheer volume of them encountered, it's not uncommon to see them, not unlike Black Goblins quickly max out in number defeated in a given player's bestiary, purely due to how common they are in the Soul of Chaos dungeons.
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