The Golgors have a physical attack that smashes a player's head between its two large maces, and they generally start combat with a double-mace uppercut that inflicts knockback to targets unable to avoid it. To compensate for the annoyances resulting from said effect, the attack is easy to predict, and it has a cooldown between uses. The golgors themselves are immune to knockback effects from player characters, though they may be impaired in other ways. As a compensation for their large Life pool and potent attack power, the Golgors move slowly, and attack even slower.
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