About: Amur-Cage   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Amur-Cage is a map exclusive to the Elona+ mod of Elona. It is located in the northeast portion of the Lost Irva continent. It is an indoor map. This map is a land of the dead. It contains many unique NPCs that have been encountered throughout the course of the main quests and other minor boss quests. The non-boss NPCs that show up are there if for some reason they do not appear in any other location after a certain time. This does not include some bosses such as the Chaos Fort bosses, which apparently do not set flags after their defeat. The bosses that this applies to have instead been added to the Void as random bosses. Most of the NPCs are friendly. A few of the non-uniques being neutral, such as the infected yerles soldiers. The NPCs do all seem to drop the same as if they were bosses

AttributesValues
rdfs:label
  • Amur-Cage
rdfs:comment
  • Amur-Cage is a map exclusive to the Elona+ mod of Elona. It is located in the northeast portion of the Lost Irva continent. It is an indoor map. This map is a land of the dead. It contains many unique NPCs that have been encountered throughout the course of the main quests and other minor boss quests. The non-boss NPCs that show up are there if for some reason they do not appear in any other location after a certain time. This does not include some bosses such as the Chaos Fort bosses, which apparently do not set flags after their defeat. The bosses that this applies to have instead been added to the Void as random bosses. Most of the NPCs are friendly. A few of the non-uniques being neutral, such as the infected yerles soldiers. The NPCs do all seem to drop the same as if they were bosses
dcterms:subject
abstract
  • Amur-Cage is a map exclusive to the Elona+ mod of Elona. It is located in the northeast portion of the Lost Irva continent. It is an indoor map. This map is a land of the dead. It contains many unique NPCs that have been encountered throughout the course of the main quests and other minor boss quests. The non-boss NPCs that show up are there if for some reason they do not appear in any other location after a certain time. This does not include some bosses such as the Chaos Fort bosses, which apparently do not set flags after their defeat. The bosses that this applies to have instead been added to the Void as random bosses. Most of the NPCs are friendly. A few of the non-uniques being neutral, such as the infected yerles soldiers. The NPCs do all seem to drop the same as if they were bosses, so this includes their uniques if you might have missed one of them. The NPCs DO sometimes carry alcohol and other items that might cause them to go berserk and fight each other. The map also includes several neutral wisps. The map includes an unaligned altar in the center portion. It uses track number 15 for it's music (mcOpening).
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