In this mission, you play on a track that is similar in appearance to Monkey Lane, but with a different design. In the middle of the track there is a Monkey Village upgraded to Monkey Town. The player's goal is to stop the Bloons from hitting the Monkey Village in the middle of the track. Every time the Monkey Village gets hit by a bloon, a life is lost. All bloons are +1, so reds are blues, blues are greens, greens are yellows, yellows are pinks, pinks are blacks, blacks are whites, whites are Leads, Leads are Zebras, Zebras are Rainbows, Rainbows are Ceramics, and you must beat it on Medium. This does not affect Ceramics and above (Ceramics are still Ceramic, M.O.A.B.s are still M.O.A.B.s, B.F.B.s are still B.F.B.s, Z.O.M.G.s are still Z.O.M.G.s.)
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - In this mission, you play on a track that is similar in appearance to Monkey Lane, but with a different design. In the middle of the track there is a Monkey Village upgraded to Monkey Town. The player's goal is to stop the Bloons from hitting the Monkey Village in the middle of the track. Every time the Monkey Village gets hit by a bloon, a life is lost. All bloons are +1, so reds are blues, blues are greens, greens are yellows, yellows are pinks, pinks are blacks, blacks are whites, whites are Leads, Leads are Zebras, Zebras are Rainbows, Rainbows are Ceramics, and you must beat it on Medium. This does not affect Ceramics and above (Ceramics are still Ceramic, M.O.A.B.s are still M.O.A.B.s, B.F.B.s are still B.F.B.s, Z.O.M.G.s are still Z.O.M.G.s.)
|
dcterms:subject
| |
dbkwik:bloons/prop...iPageUsesTemplate
| |
abstract
| - In this mission, you play on a track that is similar in appearance to Monkey Lane, but with a different design. In the middle of the track there is a Monkey Village upgraded to Monkey Town. The player's goal is to stop the Bloons from hitting the Monkey Village in the middle of the track. Every time the Monkey Village gets hit by a bloon, a life is lost. All bloons are +1, so reds are blues, blues are greens, greens are yellows, yellows are pinks, pinks are blacks, blacks are whites, whites are Leads, Leads are Zebras, Zebras are Rainbows, Rainbows are Ceramics, and you must beat it on Medium. This does not affect Ceramics and above (Ceramics are still Ceramic, M.O.A.B.s are still M.O.A.B.s, B.F.B.s are still B.F.B.s, Z.O.M.G.s are still Z.O.M.G.s.)
|