When using it, the player will be prompted with the flavor text "< Shout the attribute you want >" and a list of elements: Fire, Cold, Lightning, Darkness, Mind, Poison, Nether, Sound, Nerve, Chaos, and Magic. Choosing one of them will show the flavor text "< (Element chosen) >", the message You changed own elemet[]. and element animation from player to pets.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - When using it, the player will be prompted with the flavor text "< Shout the attribute you want >" and a list of elements: Fire, Cold, Lightning, Darkness, Mind, Poison, Nether, Sound, Nerve, Chaos, and Magic. Choosing one of them will show the flavor text "< (Element chosen) >", the message You changed own elemet[]. and element animation from player to pets.
|
| dcterms:subject
| |
| dbkwik:elona/prope...iPageUsesTemplate
| |
| abstract
| - When using it, the player will be prompted with the flavor text "< Shout the attribute you want >" and a list of elements: Fire, Cold, Lightning, Darkness, Mind, Poison, Nether, Sound, Nerve, Chaos, and Magic. Choosing one of them will show the flavor text "< (Element chosen) >", the message You changed own elemet[]. and element animation from player to pets.
|