About: Silent Move: Rural   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Characters with this skill may move through rural environments almost silently. Listen tests made against the character will be modified by -10% on the basic chance; so cautious movement, for example, normally heard within four yards 30% of the time, can be detected on just 20%.

AttributesValues
rdfs:label
  • Silent Move: Rural
rdfs:comment
  • Characters with this skill may move through rural environments almost silently. Listen tests made against the character will be modified by -10% on the basic chance; so cautious movement, for example, normally heard within four yards 30% of the time, can be detected on just 20%.
dcterms:subject
abstract
  • Characters with this skill may move through rural environments almost silently. Listen tests made against the character will be modified by -10% on the basic chance; so cautious movement, for example, normally heard within four yards 30% of the time, can be detected on just 20%. Rural environments are basically all non-urban environments: farms, woodlands, river banks, fields, parks and gardens, jungles, swamps, and so on. The distinction between rural and urban tends to get a bit blurred in some instances, with formal gardens, for example. In such cases, the gamesmaster should decide what category the environment falls into, normally allowing the character to utilise the skill.
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