rdfs:comment
| - Active Worlds is a virtual reality platform. See also Virtual Worlds.
- Active Worlds (AW) is a 3D, virtual reality, chat-build environment released in 1995. See Release Notes for its development history.
* Official Website
* Wikipedia:Active Worlds
- Active Worlds (AW) is a 3D virtual world that started in 1995 and is one of Second Life's main competitors. AW was one of the more revolutionary virtual worlds in its beginning days, with user-owned "worlds", an API to create "bots"/NPCs, and a thriving community. AW has since stagnated over the past few years with no more than 300 users on average logged in and thousands of empty (user wise) abandoned worlds. But, recently, a new version, AW 4.1 was released with some features SL could benefit from (like more particle options, a more customizable UI, and zones) as well as some features that could be seen as attempts to "catch up" to some of SL's (such as vehicles and custom avatars, both of which the AW user-base has been asking for a long time).
- Active Worlds is an 3D online community, sections of which have at times been populated by members of the Creatures Community.
* Address: (see also Active Worlds Wiki) The Active Worlds client is a program that runs on your computer and connects to the world servers. It provides a similar interface as many 3D games, but adds in user interface elements to allow you to more easily maneouver around the worlds. For more information, see the Wikipedia article on Active Worlds.
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abstract
| - Active Worlds (AW) is a 3D virtual world that started in 1995 and is one of Second Life's main competitors. AW was one of the more revolutionary virtual worlds in its beginning days, with user-owned "worlds", an API to create "bots"/NPCs, and a thriving community. AW has since stagnated over the past few years with no more than 300 users on average logged in and thousands of empty (user wise) abandoned worlds. But, recently, a new version, AW 4.1 was released with some features SL could benefit from (like more particle options, a more customizable UI, and zones) as well as some features that could be seen as attempts to "catch up" to some of SL's (such as vehicles and custom avatars, both of which the AW user-base has been asking for a long time). There are many former/current AW users in SL and a few groups for them, one of the larger groups being Active Worlds Refugees started by Eep Quirk in 2004. On December 05, 2008 Activeworlds Inc instantly extended the accounts of over 65,000 previous citizens in an attempt to draw back some of those users lost to Second Life.
- Active Worlds is an 3D online community, sections of which have at times been populated by members of the Creatures Community.
* Address: (see also Active Worlds Wiki) The Active Worlds client is a program that runs on your computer and connects to the world servers. It provides a similar interface as many 3D games, but adds in user interface elements to allow you to more easily maneouver around the worlds. For more information, see the Wikipedia article on Active Worlds. Active Words was first used by the CC in late 1998, when Albiaville was founded on the Mars world. The community survived for a time, but eventually eroded. Avatar set up a world called Tiburon which Lis Morris rennovated for the Creatures Community, but it was taken down - more recently, New Tiburon was created in the AWteen world. During the late 1990s, CL created something a little like Active Worlds called Origin, although it was far more ambitious in its scope.
- Active Worlds is a virtual reality platform. See also Virtual Worlds.
- Active Worlds (AW) is a 3D, virtual reality, chat-build environment released in 1995. See Release Notes for its development history.
* Official Website
* Wikipedia:Active Worlds
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