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| - The credit for our language template system goes to Uncyclopedia. Instead of creating individual templates for each language, such as or , it allows us to generate them dynamically using a generic format: {{lang|id|level}} In the example above, 'id' is a stand-in for a language code (such as en (English), de (German), etc.) and 'Level' is a stand-in for knowledge level, which can assume the values 0 (does not understand), 1 (basic), 2 (intermediate), 3 (advanced), U (understands, but does not speak), F (fluent, non-native), and N (native). Also, edit and add the new level to it.
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abstract
| - The credit for our language template system goes to Uncyclopedia. Instead of creating individual templates for each language, such as or , it allows us to generate them dynamically using a generic format: {{lang|id|level}} In the example above, 'id' is a stand-in for a language code (such as en (English), de (German), etc.) and 'Level' is a stand-in for knowledge level, which can assume the values 0 (does not understand), 1 (basic), 2 (intermediate), 3 (advanced), U (understands, but does not speak), F (fluent, non-native), and N (native). All of the currently available language codes are listed on Futurepedia:List of user languages. This template uses a number of meta-templates. To make the wiki understand a new language, do the following steps:
* Add the template for the new language to your user page: {{lang|nl|level}}, where nl is the new language.
* Click the preview button.
* Click on the redlink titled "Template:LangName nl" and type the English name for that language (example: French, German). Type nothing else. Save the template page.
* Return to your user page edit window.
* Scroll to the bottom and click on the redlink titled "Category:User nl".
* In the edit box, enter {{langcat|nl}} and save it. (Replace nl with the actual language code.)
* Save your user page. To add a new level, you will need to create three meta-templates (the color codes are given in hex, like FFF or FFFFFF, without the # symbol):
* Template:LangLevelColor_level (see for an example);
* Template:LangLevelBgColor_level (see for an example);
* Template:LangLevelText_level (see for an example). Also, edit and add the new level to it.
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