function PopUpGUIPanel (object oPC, int nGUIPanel) Spawn a GUI panel for the client that controls oPC. * oPC: * nGUIPanel: GUI_PANEL_* * Nothing happens if oPC is not a player character or if an invalid value is used for nGUIPanel. * Return type: void * Include file: nwscriptdefn
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:nwn2/proper...iPageUsesTemplate | |
abstract |
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