About: PvXwiki talk:Build Packs   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

I've only just noticed this, but did we decide if we wanted to do a DDL option as well? (we could just upload it on rapid share/mega upload) ~ PheNaxKian Sysop 19:17, 28 June 2009 (UTC) DDL? not sure what that means. =/ ··· Danny Does Drugs 15:14, 29 June 2009 (UTC) direct download. ~ PheNaxKian Sysop 16:01, 29 June 2009 (UTC) up to you. I wouldn't care about seeing it as one. Problem is, I'm not sure if I'll be able to host an FTP myself, and Rapidshare/Megaupload have daily limits per IP address. Also, just so you all know, I'll have my spare computer sometime after July 11th. I don't have any time to get back to my mom's until then. Yay living in a shitty apartment 4 hours away! ··· Danny Does Drugs 16:11, 29 June 2009 (UTC) I don't seen and inherent problem with Megaupload/rapi

AttributesValues
rdfs:label
  • PvXwiki talk:Build Packs
rdfs:comment
  • I've only just noticed this, but did we decide if we wanted to do a DDL option as well? (we could just upload it on rapid share/mega upload) ~ PheNaxKian Sysop 19:17, 28 June 2009 (UTC) DDL? not sure what that means. =/ ··· Danny Does Drugs 15:14, 29 June 2009 (UTC) direct download. ~ PheNaxKian Sysop 16:01, 29 June 2009 (UTC) up to you. I wouldn't care about seeing it as one. Problem is, I'm not sure if I'll be able to host an FTP myself, and Rapidshare/Megaupload have daily limits per IP address. Also, just so you all know, I'll have my spare computer sometime after July 11th. I don't have any time to get back to my mom's until then. Yay living in a shitty apartment 4 hours away! ··· Danny Does Drugs 16:11, 29 June 2009 (UTC) I don't seen and inherent problem with Megaupload/rapi
dbkwik:pvx/property/wikiPageUsesTemplate
abstract
  • I've only just noticed this, but did we decide if we wanted to do a DDL option as well? (we could just upload it on rapid share/mega upload) ~ PheNaxKian Sysop 19:17, 28 June 2009 (UTC) DDL? not sure what that means. =/ ··· Danny Does Drugs 15:14, 29 June 2009 (UTC) direct download. ~ PheNaxKian Sysop 16:01, 29 June 2009 (UTC) up to you. I wouldn't care about seeing it as one. Problem is, I'm not sure if I'll be able to host an FTP myself, and Rapidshare/Megaupload have daily limits per IP address. Also, just so you all know, I'll have my spare computer sometime after July 11th. I don't have any time to get back to my mom's until then. Yay living in a shitty apartment 4 hours away! ··· Danny Does Drugs 16:11, 29 June 2009 (UTC) I don't seen and inherent problem with Megaupload/rapid share limiting the download per IP (given jsut about every user has a different IP obv.), not to mention if you look around you can find ways of getting around that. > July 11th is fine with me, we still need to actually make the Build packs (and there's still the monthly skill update for July which will occur (probably) July 9th so builds will change by then =p). ~ PheNaxKian Sysop 16:46, 29 June 2009 (UTC) It should come on the 2nd (first thursday), but then again, I would be suprised if it came out on the 16th or 23rd. --Frosty Mc Admin 17:04, 29 June 2009 (UTC) typically if the first Thursday is near the start of the month (probably 1st to 3rd) then they release it the second Thursday instead. I believe Linsey has started doing the monthly maintenance now so we'll see =p (with aid from Izzy on last months). ~ PheNaxKian Sysop 11:20, 30 June 2009 (UTC) are we done with the vetting restructure? if so, will get started on this when I can be assed to do so, which will probably be sometime this-next week. My Soles Are Bad 14:13, 8 July 2009 (UTC) yeah. that should be fine. I'm just wondering how we're going to handle submissions. i'm also wondering about the download method - right now, i'd imagine either isohunt or mininova would work fine. ··· File:Danny-sig.png 17:04, 8 July 2009 (UTC) I was thinking we could save all the builds and name them properly, then go from there with making packs. we could make the "full" set available on here at first, which would make it simple for people to make packs according to whats needed. Since the real work is saving them all, that seems like the best way to encourage easy pack making as desired. My Soles Are Bad 17:30, 8 July 2009 (UTC) wat. that didn't make sense. wtb rephrase. ··· File:Danny-sig.png 17:36, 8 July 2009 (UTC) he said get C+P the templates and save them as a properly named .txt file. Then upload them onto the site and allow people to "create" their own packs. Unfortunately we have noway of enabling people to create their own packs on the wiki. ~ PheNaxKian Sysop 17:50, 8 July 2009 (UTC) well, we wouldn't need to name them, really. saving via the download link does it for you. as for the second point, that'd be nice, but yeah. no dice. ··· File:Danny-sig.png 19:46, 8 July 2009 (UTC) Actually the download button doesn't always work iirc (or the templates don't save properly i'm not to sure on this point). As for the names, (ignoring the first point about downloading/saving it in the first place) the file is named after the page, unless otherwise told, so while you're alright with individual builds, pages with multiple builds (e.g. team builds) will all be called the same thing. ~ PheNaxKian Sysop 20:12, 8 July 2009 (UTC) The download button fails to actually create a loadable build in the game's system most of the time, so you need to copypasta the build into game, and save it in game in order for it load properly. Also, was thinking for team builds: you can use folders to organize builds by creating them out of game, so maybe put team builds in a folder, with each build named seperately? This is an old pack I had created before we did the vetting restructure, but it's an example of how I was thinking of saving things, simple enough and organized. My Soles Are Bad 00:48, 9 July 2009 (UTC) I figure if we just organize by class in each area, then organize those by both area and class again (2 separate packs), then organize by PvP and PvE, it should be simple enough. Also, afaik, if you just copypaste into notepad and save as a .txt, it should load fine in Guild Wars. The only ones that will not work are Any/X builds because Guild Wars doesn't recognize an empty primary class. ··· File:Danny-sig.png 17:21, 9 July 2009 (UTC) Haha, some of this needs to be changed, because....well, we did it differently. (that is, if I'm reading the page correctly). Karate File:KJ for sig.png Jesus 21:09, 16 November 2009 Yeah, I'm working on that :P. Definitely needs to be policy though. I'll get a news post up soon too. ToraenTheJanitorImage:ToraenSig2.png 21:14, 16 November 2009 (UTC) We will need to link these in other places as well (to be more available). I'm thinking maybe main page, but definitely in their respective sections. Karate File:KJ for sig.png Jesus 21:45, 16 November 2009 Ty all, this makes everything easier :> Novii 21:46, November 16, 2009 (UTC) I would like to thank you for thanking the participants of this project. Most of the time, any actual effort around this place is extremely rewardless. :> ··· Danny Pew Pew 21:50, November 16, 2009 (UTC) ^ Karate File:KJ for sig.png Jesus 21:55, 16 November 2009 Yay, this is awesome! makes downloading the templates worth it! thanks alot.74.197.234.150 16:35, November 17, 2009 (UTC)
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software