rdfs:comment
| - Divination cantrip Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.
- Guidance is a
- [[Category:]] Guidance, also known as divine fortune, was a cantrip, or a channel divinity prayer cast by all clerics. When the prayer version of divine fortune was cast, the cleric using it became, for a moment, more resistant to ill effects while simultaneously gaining additional combat proficiency. After the effects had worn off, divine fortune could not be recast, nor could any other channel divinity prayer be cast, until the cleric rested for at least a few minutes, in order to regain the concentration needed for the casting. The post-spellplague cantrip version had no such limitation.
- Boosts the mental focus of the crew, allowing them to reduce ability cooldowns by operating more efficiently. Extracted from the game.
- See Advice
- See under advice.
- __NOEDITSECTION__ Guidance/Seven|Seven Guidance/Drowned God|Drowned God Guidance/R'hllor|R'hllor Guidance/Old Gods|Old Gods
- Nathan can never lose his way, since this ability will always lead him in the correct direction, even if he otherwise wouldn't have a clue. He can also give perfect directions to others. As well as a literal effect, the ability can also have a moral effect and lead him to make the right choices, but he doesn't always have to listen to or follow this. He manifested this ability recently, when it led him to Teagan Niall and guided him to heal her from the Shanti virus using his new ability of salvation.
- Guidance (ガイダンス, Gaidansu) is the twenty-second episode of the Death Note anime series.
- Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.
- Level: , Components: V, S Casting Time: 1 action Range: Touch Target: Creature touched Duration: 1 minute or until discharged Saving Throw: Will negates (harmless) Spell Resistance: Yes
- The power to call upon the supernatural forces of to help guide them.
- School: Image:Life.png Pip Cost: 1 Accuracy: 100% Type: Image:Charm.png Description: +10% Image:Accuracy.png to all allies. Received From: Temple Dweller Requirements: Required Character Level: End of Krokotopia Spells:
* None Prerequisite for: Spells:
* None Can be purchased with Training Points*: No
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