The so-called “Matrix Industry” encompasses all economic activities related to telecommunications and online computers, everything that is part or connected to the Matrix, the set of communications networks established after the Crash of 2029. Contents such as newsfax or online games are either treated as part of the Matrix Industry or as part of the Media Industry. The Matrix Industry can be broken down into four fields: electronics, connectics (hardware), data treatment and virtual reality (software).
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- Matrix Industry
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| - The so called “Matrix Industry” encompasses all economic activities related to telecommunications and online computers, everything that is part or connected to the Matrix, the set of communications networks established after the Crash of 2029. Contents such as newsfax or online games are either treated as part of the Matrix Industry or as part of the Media Industry. The Matrix Industry can be broken down into four fields: electronics, connectics (hardware), data treatment and virtual reality (software).
- The so-called “Matrix Industry” encompasses all economic activities related to telecommunications and online computers, everything that is part or connected to the Matrix, the set of communications networks established after the Crash of 2029. Contents such as newsfax or online games are either treated as part of the Matrix Industry or as part of the Media Industry. The Matrix Industry can be broken down into four fields: electronics, connectics (hardware), data treatment and virtual reality (software).
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abstract
| - The so called “Matrix Industry” encompasses all economic activities related to telecommunications and online computers, everything that is part or connected to the Matrix, the set of communications networks established after the Crash of 2029. Contents such as newsfax or online games are either treated as part of the Matrix Industry or as part of the Media Industry. The Matrix Industry can be broken down into four fields: electronics, connectics (hardware), data treatment and virtual reality (software).
- The so-called “Matrix Industry” encompasses all economic activities related to telecommunications and online computers, everything that is part or connected to the Matrix, the set of communications networks established after the Crash of 2029. Contents such as newsfax or online games are either treated as part of the Matrix Industry or as part of the Media Industry. The Matrix Industry can be broken down into four fields: electronics, connectics (hardware), data treatment and virtual reality (software).
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