Metal Gear Solid: VR Missions (Metal Gear Solid: Special Missions in Europe) is a stealth-based game directed by Hideo Kojima and developed by Konami for the PlayStation. It was first released in 1999 in North America. The Microsoft Windows port of Metal Gear Solid (which was based on Integral), released in 2000, contained both the original game and the VR Missions.
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| - Metal Gear Solid: VR Missions (Metal Gear Solid: Special Missions in Europe) is a stealth-based game directed by Hideo Kojima and developed by Konami for the PlayStation. It was first released in 1999 in North America. The Microsoft Windows port of Metal Gear Solid (which was based on Integral), released in 2000, contained both the original game and the VR Missions.
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| - Metal Gear Solid: VR Missions (Metal Gear Solid: Special Missions in Europe) is a stealth-based game directed by Hideo Kojima and developed by Konami for the PlayStation. It was first released in 1999 in North America. The game is not actually part of the Metal Gear storyline; rather, it is more of a "training game" spinoff of Metal Gear Solid. The European version, entitled Special Missions, was also available with Metal Gear Solid in a double-package, as it is required for Special Missions to work. It contains 300 virtual reality training missions (ten which were carried over from the original Metal Gear Solid). VR Missions was originally a component of Metal Gear Solid: Integral in Japan, a relocalized or "international version" of the original Metal Gear Solid with the added contents and English voiceovers of the North American and European versions. Konami felt that the new contents added to the main game in Integral were not enough to differentiate it from the previously-released Western versions, so the bonus "VR Disc" was released as a stand-alone product in North America and as an expansion pack of the original game in Europe. Since many of the unlockable contents of the VR Disc in Integral required the player to use save data from the main game, the method of accessing them was changed for VR Missions in order to make the game playable on its own. The Microsoft Windows port of Metal Gear Solid (which was based on Integral), released in 2000, contained both the original game and the VR Missions.
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