Hanzo fires an arrow from his Storm Bow that, upon hitting a solid surface, will divide into 6 fragmented arrows. Each fragment will ricochet off walls 3 times before vanishing. After pressing the ability button, the "scatter" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow. The initial arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. The fragments inflict 75 damage each and cannot headshot; they will deal total 450 damage if all of them hit.
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rdfs:label
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rdfs:comment
| - Hanzo fires an arrow from his Storm Bow that, upon hitting a solid surface, will divide into 6 fragmented arrows. Each fragment will ricochet off walls 3 times before vanishing. After pressing the ability button, the "scatter" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow. The initial arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. The fragments inflict 75 damage each and cannot headshot; they will deal total 450 damage if all of them hit.
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MaxDamage
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Cooldown
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dbkwik:overwatch/p...iPageUsesTemplate
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Key
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Name
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Type
| - Fragmenting arcing projectile
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moveSpeed
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Ammo
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Description
| - Hanzo shoots a fragmenting arrow that ricochets off walls and objects and can strike multiple targets at once.
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Damage
| - - damage for the initial shot, - damage per fragment
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projspeed
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isheadshot
| - The initial arrow can headshot, but the fragments cannot
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numofsmallies
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abstract
| - Hanzo fires an arrow from his Storm Bow that, upon hitting a solid surface, will divide into 6 fragmented arrows. Each fragment will ricochet off walls 3 times before vanishing. After pressing the ability button, the "scatter" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow. The initial arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. The fragments inflict 75 damage each and cannot headshot; they will deal total 450 damage if all of them hit.
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