About: Scatter Arrow   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hanzo fires an arrow from his Storm Bow that, upon hitting a solid surface, will divide into 6 fragmented arrows. Each fragment will ricochet off walls 3 times before vanishing. After pressing the ability button, the "scatter" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow. The initial arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. The fragments inflict 75 damage each and cannot headshot; they will deal total 450 damage if all of them hit.

AttributesValues
rdfs:label
  • Scatter Arrow
rdfs:comment
  • Hanzo fires an arrow from his Storm Bow that, upon hitting a solid surface, will divide into 6 fragmented arrows. Each fragment will ricochet off walls 3 times before vanishing. After pressing the ability button, the "scatter" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow. The initial arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. The fragments inflict 75 damage each and cannot headshot; they will deal total 450 damage if all of them hit.
MaxDamage
  • 450(xsd:integer)
Cooldown
  • 10(xsd:integer)
dbkwik:overwatch/p...iPageUsesTemplate
Key
  • E,
Name
  • Scatter Arrow
Type
  • Fragmenting arcing projectile
moveSpeed
  • 3(xsd:double)
Ammo
  • 1(xsd:integer)
Description
  • Hanzo shoots a fragmenting arrow that ricochets off walls and objects and can strike multiple targets at once.
Damage
  • - damage for the initial shot, - damage per fragment
projspeed
  • -
isheadshot
  • The initial arrow can headshot, but the fragments cannot
numofsmallies
  • 6(xsd:integer)
abstract
  • Hanzo fires an arrow from his Storm Bow that, upon hitting a solid surface, will divide into 6 fragmented arrows. Each fragment will ricochet off walls 3 times before vanishing. After pressing the ability button, the "scatter" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow. The initial arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. The fragments inflict 75 damage each and cannot headshot; they will deal total 450 damage if all of them hit.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software