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An Entity of Type : dbkwik:resource/F6uEmhwFgltumbOEdWGDmQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bungie Studios is a video game developer founded in 1991 under the name Bungie Software.

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  • Bungie Studios
  • Bungie Studios
  • Bungie Studios
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  • Bungie Studios is a video game developer founded in 1991 under the name Bungie Software.
  • Bungie Studios is an unstoppable global organization, with an evidently evil agenda rivaling Walt Disney, Steve Jobs, and Bill Gates, which can be realized when such outrageous actions, such as removing Godly power from the Pocket Lawn Chair are taken in to account. Due to previous plans all failing, Bungie currently have their seventh plan in motion for world domination, the Hula-hoop games series.
  • Die Bungie Studios ist eine Computerspielfirma, die ihren Hauptsitz in der USA in Bellevue (Washington) hat.
  • Bungie Studios è una software house produttrice di videogiochi, nota per essere la principale sviluppatrice dei videogiochi appartenenti alla serie di Halo e per aver dato il via al successo generato dal franchise. Prima dello sviluppo di Halo, Bungie ha anche sviluppato diversi videogame di discreto successo, tra cui Marathon, il primo vero gioco di successo della software house, il cui logo ricorre molto frequentemente, come easter egg nell'Universo di Halo.
  • Die Bungie Studios sind ein US-amerikanischer Hersteller von Computerspielen, der 1991 unter dem Namen Bungie Software Products Corporation (abgekürzt Bungie Software) von zwei Studenten an der Universität von Chicago, Alex Seropian und Jason Jones, gegründet wurde.
  • Bungie's first release was the free Pong clone Gnop! for MacOS. This was followed by the tile combat game Operation Desert Storm also for MacOS. For much of the 1990s they developed a series of increasingly technically detailed first person shooter (FPS) games for this platform. Their first big break was the FPS Pathways Into Darkness in 1993. On November 9, 2004, Halo 2 was officially released. It was a huge hit, making more than $125 million on release day and setting a record in the entertainment industry.
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Branche
Name
  • Bungie Software Products Corporation
Gründungsdatum
  • 1991(xsd:integer)
Leitung
  • Jason Jones, Martin O'Donnell, Joseph Staten
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Homepage
Unternehmensform
  • Aktiengesellschaft
Titel
  • Bungie Studios
Sitz
  • Kirkland, Washington, Vereinigte Staaten
abstract
  • Bungie Studios is a video game developer founded in 1991 under the name Bungie Software.
  • Bungie's first release was the free Pong clone Gnop! for MacOS. This was followed by the tile combat game Operation Desert Storm also for MacOS. For much of the 1990s they developed a series of increasingly technically detailed first person shooter (FPS) games for this platform. Their first big break was the FPS Pathways Into Darkness in 1993. Bungie would then follow with the groundbreaking Marathon series, which introduced a number of new concepts into the FPS genre (a complete physics engine, dual-wielding, and a sophisticated and deep plot, to name a few). Marathon 2 was Bungie's first game that was released for Windows as well as Mac (though the Windows version was released a year later, in 1996). Many of the following titles would be dual platform as well, but Bungie was still considered a Macintosh publisher by many, producing some titles on the Macintosh platform first, or Mac only. Bungie's success gave rise to a large third-party developer community as well as a short lived newsletter published through BBS. Following the success of Marathon, Bungie released the Myth series of games, which stressed tactical unit management as opposed to the resource gathering model of other combat strategy titles. The Myth games won several awards and spawned a large and active online community (which is still active on the fan-supported playmyth.net), receiving cult status. Bungie was seen as a significant member of the Macintosh developer community in the 1990s. The mid-1990s, in particular, was a dire time for the Mac platform, with many rumors circulating about Apple's low sales, poor financial performance, and the impending death of the Macintosh platform in an industry dominated by Microsoft Windows. Bungie was one of the few publishers to develop primarily for the Mac platform during this time, rather than port PC-platform games, or not publish for Mac at all. In 1997, Bungie expanded and formed Bungie West, a studio in California. Bungie West created Bungie's first multi-platform game, Oni, to be released in 1999 for the Mac, PC, and PlayStation 2. Oni was Bungie West's first and only game. The final version of Oni lacked multiplayer, significantly affecting the game's success. In 2000, Bungie West was closed, and the rights to Oni were sold to Take-Two Interactive. In 1999, Bungie announced their next product, Halo, which featured a world-beating physics and AI system. Halo's public unveiling occurred at the Macworld Expo 1999 keynote address by Apple's then-interim-CEO Steve Jobs (after a closed-door screening at E3 in 1999). However, on June 19, 2000, (also known as Black Monday), Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. As a result, the Mac and PC versions were delayed, and the game was re-purposed for Microsoft's Xbox, on which it became the console's killer app. Bungie's sale to Apple's long-time rival Microsoft was seen as a betrayal to the Mac community at the time. Mac and Windows versions of Halo were eventually released two years later. The Xbox version of Halo received the "Game of the Year" and "Console Game of the Year" awards for 2002 from the Academy of Interactive Arts & Sciences and topped video game bestseller charts for almost two years. Halo has been one of the most critically acclaimed games of all time. Prior to the release of their next game, Bungie oversaw and 'signed off' on the I Love Bees puzzle, an alternate reality game revolving around a 'hacked' bee-keeping website, the address for which appeared in the Halo 2 theatrical trailer. Bungie provided the Haunted Apiary designers with the "Halo Bible", allowing them to develop the story according to Halo canon, but did not directly contribute to the game. On November 9, 2004, Halo 2 was officially released. It was a huge hit, making more than $125 million on release day and setting a record in the entertainment industry. In September 2005 Bungie moved into its new studio in Kirkland, Washington, in order to support the growing size of the staff and resources in use. On May 9, 2006, Microsoft announced Halo 3, Bungie's next installment in the Halo franchise, which will come to the Xbox 360 in 2007. On September 27, 2006, they announced two partnerships with Ensemble Studios and Wingnut Interactive to produce two games: Halo Wars and an untitled project trilogy, respectively. This will take the total number of Halo games coming to the Xbox 360 to a speculated five (three being another trilogy). Only two games have been officially announced: Halo 3 and Halo Wars. It is currently known that they have over 100 employees working actively on current projects, and that most of them are working on Halo 3, which will be one of the key titles that Microsoft hopes will win them the "Console War" for the Xbox 360. Bungie has also announced a number of beta and alpha tests for the public and gaming writers, prior to its release, this is so that they can make sure every detail of the game, especially online multiplayer, is up to scratch as this is set to be one of the biggest game releases of all time.
  • Bungie Studios is an unstoppable global organization, with an evidently evil agenda rivaling Walt Disney, Steve Jobs, and Bill Gates, which can be realized when such outrageous actions, such as removing Godly power from the Pocket Lawn Chair are taken in to account. Due to previous plans all failing, Bungie currently have their seventh plan in motion for world domination, the Hula-hoop games series.
  • Die Bungie Studios ist eine Computerspielfirma, die ihren Hauptsitz in der USA in Bellevue (Washington) hat.
  • Bungie Studios è una software house produttrice di videogiochi, nota per essere la principale sviluppatrice dei videogiochi appartenenti alla serie di Halo e per aver dato il via al successo generato dal franchise. Prima dello sviluppo di Halo, Bungie ha anche sviluppato diversi videogame di discreto successo, tra cui Marathon, il primo vero gioco di successo della software house, il cui logo ricorre molto frequentemente, come easter egg nell'Universo di Halo.
  • Die Bungie Studios sind ein US-amerikanischer Hersteller von Computerspielen, der 1991 unter dem Namen Bungie Software Products Corporation (abgekürzt Bungie Software) von zwei Studenten an der Universität von Chicago, Alex Seropian und Jason Jones, gegründet wurde.
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