About: Augmented crystal hatchet   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The augmented crystal hatchet can be changed between combat and non-combat equipment; changing the type to non-combat removes all the combat stats from the hatchet and makes it impossible to attack anything while the hatchet is equipped. The charged augmented crystal hatchet has a special attack, Clobber, which requires 100% adrenaline and lowers your opponent's Defence and Magic by 10% while dealing 25%-150% damage.

AttributesValues
rdf:type
rdfs:label
  • Augmented crystal hatchet
rdfs:comment
  • The augmented crystal hatchet can be changed between combat and non-combat equipment; changing the type to non-combat removes all the combat stats from the hatchet and makes it impossible to attack anything while the hatchet is equipped. The charged augmented crystal hatchet has a special attack, Clobber, which requires 100% adrenaline and lowers your opponent's Defence and Magic by 10% while dealing 25%-150% damage.
Level
  • 70(xsd:integer)
  • 71(xsd:integer)
Strength
  • 0(xsd:integer)
Version
  • charged
  • uncharged
aspeed
  • Fast
specialchance
  • yes
store
  • No
Examine
  • An augmented crystal hatchet.
Tradeable
  • No
Equipable
  • Yes
alchable
  • No
destroy
  • You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.
disassembly
  • Yes
Quest
  • No
Attack range
  • 1(xsd:integer)
kept
  • reclaimable
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • hatchet
Special
  • Crystal[1],Seren[1],Faceted[1]
Stackable
  • No
Tier
  • 70(xsd:integer)
Slot
  • weapon
  • tool
Magic
  • 0(xsd:integer)
Name
  • Augmented crystal hatchet
Value
  • 0(xsd:integer)
invslot
  • tool
Members
  • Yes
Weight
  • 1(xsd:double)
Update
  • Invention Skilling Update - God Wars Dungeon 2 Community Event
Armour
  • 0(xsd:integer)
Class
  • Melee
Image
Life
  • 0(xsd:integer)
Accuracy
  • 1486(xsd:integer)
ID
  • 36545(xsd:integer)
  • 36546(xsd:integer)
Style
  • Slash
Release
  • 2016-03-14(xsd:date)
Damage
  • 428(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 70(xsd:integer)
invtier
  • 70(xsd:integer)
abstract
  • The augmented crystal hatchet can be changed between combat and non-combat equipment; changing the type to non-combat removes all the combat stats from the hatchet and makes it impossible to attack anything while the hatchet is equipped. The charged augmented crystal hatchet has a special attack, Clobber, which requires 100% adrenaline and lowers your opponent's Defence and Magic by 10% while dealing 25%-150% damage.
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