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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Defense Roll is a series of d10 rolls made to determine how much File:Icon Damage.png the target File:Icon Figure.png can reduce from an incoming attack. It may only be rolled once per File:Icon Figure.png per attack, but can occur multiple times as a result of a single attack; if it manages to File:Icon Damage.png multiple File:Icon Figure.png (i.e. does "excess" File:Icon Damage.png over what is required to kill the first File:Icon Figure.png ).

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  • Defense Roll
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  • A Defense Roll is a series of d10 rolls made to determine how much File:Icon Damage.png the target File:Icon Figure.png can reduce from an incoming attack. It may only be rolled once per File:Icon Figure.png per attack, but can occur multiple times as a result of a single attack; if it manages to File:Icon Damage.png multiple File:Icon Figure.png (i.e. does "excess" File:Icon Damage.png over what is required to kill the first File:Icon Figure.png ).
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abstract
  • A Defense Roll is a series of d10 rolls made to determine how much File:Icon Damage.png the target File:Icon Figure.png can reduce from an incoming attack. It may only be rolled once per File:Icon Figure.png per attack, but can occur multiple times as a result of a single attack; if it manages to File:Icon Damage.png multiple File:Icon Figure.png (i.e. does "excess" File:Icon Damage.png over what is required to kill the first File:Icon Figure.png ). The term "d10" originates from classic role-playing games, where "d" stands for "die" or "dice", and the number is used to denote the amount of sides on this dice. In computer gaming, a roll is a randomly generated number within certain confines (i.e. a roll of the metaphorical dice). Thus, a d10 roll is, in essence, a randomly generated integer between 1 and 10. For a Defense Roll, the amount of "dice" rolled corresponds to the effective File:Icon Defense.png score of the File:Icon Figure.png making it. This is determined on the spot, using the same statistic of the unit (that the File:Icon Figure.png is part of) as a baseline. Thus, a File:Icon Figure.png with an effective File:Icon Defense.png of 5 would roll "5d10". Each individual die is either a "success" or a "failure" based on the number it rolled, with the base chance of success being 30% (3-in-10). File:Icon Damage.png reduction is then measured by the amount of "successful" rolls out of the total, and is applied directly to the incoming File:Icon Damage.png . The term Defense Roll is sometimes also used to refer to the individual dice cast during this process, e.g. by saying that a File:Icon Figure.png with File:Icon Defense.png will make 4 Defense Rolls when subjected to Physical Damage. This article considers that entire series of rolls to be a single Defense Roll instead, in an attempt to simplify and include the calculation of effective Defense in the same process as "rolling the dice".
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