About: Monkey Flailman   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Each HP/layer of the flail's head can pop 3 bloons by 1 layer or inflict 3 damage to a tough bloon (e.g. a Ceramic Bloon can pop 30 bloons by 1 layer or deals 30 damage to a M.O.A.B. before it's reduced to a Rainbow Bloon, the poor Rainbow Bloon will then continue its work and pop 3 bloons before it becomes a Zebra Bloon, and so on. Note: If a bloon would spawn multiple bloons when popped, it'll only spawn 1 bloon when it's the flail head (e.g. the Police Bloon will only spawns 1 Black Bloon as the flail's head)). Price: 600$ on Medium

AttributesValues
rdfs:label
  • Monkey Flailman
rdfs:comment
  • Each HP/layer of the flail's head can pop 3 bloons by 1 layer or inflict 3 damage to a tough bloon (e.g. a Ceramic Bloon can pop 30 bloons by 1 layer or deals 30 damage to a M.O.A.B. before it's reduced to a Rainbow Bloon, the poor Rainbow Bloon will then continue its work and pop 3 bloons before it becomes a Zebra Bloon, and so on. Note: If a bloon would spawn multiple bloons when popped, it'll only spawn 1 bloon when it's the flail head (e.g. the Police Bloon will only spawns 1 Black Bloon as the flail's head)). Price: 600$ on Medium
dcterms:subject
abstract
  • Each HP/layer of the flail's head can pop 3 bloons by 1 layer or inflict 3 damage to a tough bloon (e.g. a Ceramic Bloon can pop 30 bloons by 1 layer or deals 30 damage to a M.O.A.B. before it's reduced to a Rainbow Bloon, the poor Rainbow Bloon will then continue its work and pop 3 bloons before it becomes a Zebra Bloon, and so on. Note: If a bloon would spawn multiple bloons when popped, it'll only spawn 1 bloon when it's the flail head (e.g. the Police Bloon will only spawns 1 Black Bloon as the flail's head)). This monkey can't target a Camo Bloon, but when said Camo Bloon is "accidentally hit" by the flail's head, it'll also be damaged. The arrowhead is counted as a sharp object, so Lead Bloons and frozen bloons can't be captured, but they're still damaged by the flail, also MOAB-Class Bloons can't also be captured, obviously! As with all the bloons he can capture, the tougher the bloon, the longer it will take for the flailman to start controlling it (each RBE takes 0.1s to control, even so, it takes 12 seconds to control a Ceramic Bloon, ouch!). Oh, and all of the bloons' effect will also be nullified, as the bloon has lost consciousness to help its comrades! (That means bloons that're hit by an Evolution flail head won't evolve, muahahaha!) Because of the way he attacks (and because the cord itself can't damage bloons), the range of this monkey is actually just the border of a circle, not a full circle like all the other towers, so place wisely! When the flail's head is finally popped, the flailman will use the cord to capture another bloon (obviously). All kinds of crazy chemicals can be equipped to the arrowhead to give the "flail" special effects, as described on the upgrades. Price: 600$ on Medium
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