About: Ice Castle Boss   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This mega boss has two attacks like the previous three: a bullet that deals great damage and produces 15 clouds which deal additional damage, and 2 freezing spears which are shot at fixed angles, have enough range to cover the entire screen, and reflect off terrain. The bullets can be deadly for melee characters if they cannot dodge the bullet on time. As with the Submarine Shrine Boss, Freeze Charms are strongly recommended. A way to beat this boss is to use the Dodge strategy with any character with high enough DPS, such as a Boxer or Angel. However, both melee and ranged characters run into some kind of obstacle; Melee characters must be careful around the bullets, as they deal massive damage. On the other hand, ranged characters must constantly dodge the freezing arrows. A Knockback's

AttributesValues
rdfs:label
  • Ice Castle Boss
rdfs:comment
  • This mega boss has two attacks like the previous three: a bullet that deals great damage and produces 15 clouds which deal additional damage, and 2 freezing spears which are shot at fixed angles, have enough range to cover the entire screen, and reflect off terrain. The bullets can be deadly for melee characters if they cannot dodge the bullet on time. As with the Submarine Shrine Boss, Freeze Charms are strongly recommended. A way to beat this boss is to use the Dodge strategy with any character with high enough DPS, such as a Boxer or Angel. However, both melee and ranged characters run into some kind of obstacle; Melee characters must be careful around the bullets, as they deal massive damage. On the other hand, ranged characters must constantly dodge the freezing arrows. A Knockback's
Head
  • Diamond Diamond
Attack
dcterms:subject
Drops
head colour
  • 232327(xsd:integer)
Agi
  • Bullet: 50
  • Spear: 100
peak exp
  • 8000(xsd:integer)
body colour
  • 4(xsd:integer)
peak lvl
  • 70(xsd:integer)
ExpAGI
  • Bullet: 58.86
  • Spear: 108.86
LV
  • 70(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 8000(xsd:integer)
Range
  • Bullet: 100
  • Spear: 500
Movement
  • Walking
Name
  • Ice Castle Boss
N
  • 1(xsd:integer)
Strong
  • Ice
  • Freeze
Exp
  • 8000(xsd:integer)
Link
  • Ice Castle Boss
at
  • Bullet: 100-200
  • Cloud residue: 8-8 ×15
  • Spear: 25-50 ×2
Species
  • Spider
Icon
  • Ice Castle Boss.png
to
  • 80(xsd:integer)
from
  • 60(xsd:integer)
IMG
  • Ice Castle Boss.png
LP
  • 250000(xsd:integer)
Location
  • Ice Castle
abstract
  • This mega boss has two attacks like the previous three: a bullet that deals great damage and produces 15 clouds which deal additional damage, and 2 freezing spears which are shot at fixed angles, have enough range to cover the entire screen, and reflect off terrain. The bullets can be deadly for melee characters if they cannot dodge the bullet on time. As with the Submarine Shrine Boss, Freeze Charms are strongly recommended. A way to beat this boss is to use the Dodge strategy with any character with high enough DPS, such as a Boxer or Angel. However, both melee and ranged characters run into some kind of obstacle; Melee characters must be careful around the bullets, as they deal massive damage. On the other hand, ranged characters must constantly dodge the freezing arrows. A Knockback's Card 4 on a Sniper or a Magician with a Thunder Orb can be helpful to keep the boss at a great distance, so that players only need to think of dodging the arrows, which have nearly identical paths as the boss is cornered by the knockback effect. Unlike other mega bosses, this one is almost completely immune to Ice attacks. Thunder and Poison type weapons are best against this boss, especially the Sniper's Indra Arrow 6 and the Boxer's Poison Claw 5 with a high-level Peridot.
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