Attributes | Values |
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rdf:type
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rdfs:comment
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- Primal Fury is a passive druid ability learned at level 30.
- {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A |rowspan=4|Primal FuryNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
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Level
| - 26(xsd:integer)
- 30(xsd:integer)
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dcterms:subject
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maxnum
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Cast Time
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Mastery
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Hotkey
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augment
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cardimage
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recast
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gameimage
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dbkwik:eq2/property/wikiPageUsesTemplate
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dbkwik:warframe/pr...iPageUsesTemplate
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dbkwik:wowwiki/pro...iPageUsesTemplate
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Number
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Category
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Range
| - 2(xsd:integer)
- Up to 35.0 meters
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Stance
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Cast
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L
| - 26(xsd:integer)
- 40(xsd:integer)
- 54(xsd:integer)
- 68(xsd:integer)
- 79(xsd:integer)
- 89(xsd:integer)
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Energy
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Power
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Name
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wheel
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DESC
| - An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and combat attack damage. This spell does not require any concentration, but can only be maintained on a single ally.
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Info
| - *Wukong equips his legendary Iron Staff, a melee weapon whose reach lengthens by an additional 2% / 5% / 10% / 20% with each strike up to a maximum melee range bonus of 200%. Normal attacks inflict 100 / 125 / 200 / 250 base damage, and wall attacks inflict 167 / 208 / 333 / 417 base damage. Slide attacks inflict 214 / 267.5 / 428 / 535 base damage. Aerial attacks and slam attacks inflict 200 / 250 / 400 / 500 base damage, and slam attacks inflict an additional 150 damage with a 10% status chance within 3 meters. Attacks have a 200% critical damage multiplier with a 25% critical chance and a 25% status chance. Finally, the Iron Staff has 60% blocking effectiveness.
**Base damage is distributed between 85% damage and 15%, damage.
**Base damage is affected by Ability Strength and the Melee Combo Counter.
**Primal Fury is also affected by equipped melee mods including:
***Base damage , elemental damage, physical damage, faction damage, channeling , critical damage, critical chance, status chance, attack speed , and range mods .
***Primal Fury's base damage uses the following expression when accounting for Ability Strength: . As an example, with a maxed Steel Charge, Pressure Point, and Intensify, the normal attacks of a rank-3 Primal Fury will have base damage.
***Melee range mods affect Primal Fury's initial reach but do not affect the radius of slam attacks.
***Primal Fury is not affected by the equipped melee weapon's stats, weapon augments , class-specific mods , Riven Mods, or stat-modifying skins .
**Radial damage from slam attacks diminishes with distance, does not have a critical chance, is not affected by the Melee Combo Counter, and will stagger enemies within range.
**Ground finishers inflict 300% of the total modified damage from normal attacks. Prompted melee finishers inflict 2400% of the total modified damage from normal attacks as Finisher damage.
***The damage composition of a ground finisher is the same as a modified normal attack.
***The finisher multipliers for both attacks are affected by Finishing Touch.
**Each attack adds to the Melee Combo Counter; however, radial damage from slam attacks does not.
**Melee range bonus per strike is affected by Ability Range, while the maximum melee range bonus is not.
**Each hit on the Melee Combo Counter corresponds to the number of additive stacks from the melee range bonus . The melee range bonus will reset when the Melee Combo Counter resets.
***The melee range bonus stacks additively with melee range mods .
**Wukong is unable to use any other weapon while Primal Fury is active but can use all other abilities.
*Primal Fury drains 3 energy per second while active and will remain active until Wukong's energy is depleted, or the ability is deactivated by pressing the ability key again .
**Activation energy cost is affected by Ability Efficiency, and the energy drain is affected by Ability Efficiency and Ability Duration.
**Wukong cannot replenish energy using Energy Siphon or Team Energy Restores while Primal Fury is active but can replenish energy using Energy Orbs and Rage.
*While Primal Fury is active, blocking will reduce incoming frontal damage by 60%.
**Damage reduction is not affected by Ability Strength.
*Primal Fury comes installed with its own unique stance. Additional combos will be unlocked as Primal Fury increases in rank.
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Duration
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Icon
| - Icon orange fist glowing.jpg
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Class
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Description
| - You gain an additional 8 Rage when you critically strike with a Bear Form attack.
- Summon the Iron Staff and unleash fury.
Energy Drain: 3 s-1
- Damage over time cannot trigger these effects.
- You gain an additional combo point when you critically strike with a combo-generating attack.
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School
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Target
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Damage
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Effects
| - *On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
**Increases Ability Casting Speed of target by
**Increases Attack Speed of target by
**Increases Damage Per Second of target by
*Increases STR, AGI, WIS and INT of target by
*Adds to base avoidance.
*Increases Mitigation of target vs elemental, noxious and arcane damage by
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Requirements
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abstract
| - |}
- Primal Fury is a passive druid ability learned at level 30.
- {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A |rowspan=4|Primal FuryNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A |rowspan=4|Primal FuryNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A |rowspan=4|Primal FuryNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
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