The medium tank is strong against vehicles, buildings, and base defenses. It is weaker but faster than a Heavy Tank
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - The medium tank is strong against vehicles, buildings, and base defenses. It is weaker but faster than a Heavy Tank
- The Medium Tank is one of the most versatile units in most battles, but isn't effective in doing one particular task. The Medium Tank is a very flexible unit on the battlefield, as it is able to engage infantry more effectively than the Heavy Tank, and can also combat ground vehicles. But it isn't effective at either task; the Medium Tank can often miss using it's Anti-Infantry ability, and a Medium Tank cannot withstand attacks from Heavy Tanks.
- In Advance Wars 1, 2 and Dual Strike, while not without its uses, Md. Tanks was uncommon in competitive matches, especially in the early game. Generally, the majority of the units cost less than 10,000G and the Md. Tank is too expensive. The exception would be Colin and Hachi, who could afford it without an issue. While the Md. Tank does have high defense against B-Copters (unlike regular Tanks), there are much more cost-effective ways of dealing with regular Tanks: Mechs, Artillery and more than 1 regular Tank.
|
sameAs
| |
EXP Value
| |
Machine Gun?
| |
Ammo Price
| |
Unarmored ATK One
| |
Ship ATK One
| |
dcterms:subject
| |
Air
| |
Requires
| |
dbkwik:openra-red-...iPageUsesTemplate
| |
dbkwik:advancewars...iPageUsesTemplate
| |
Gold
| |
Range
| |
Fuel
| - 50(xsd:integer)
- 60(xsd:integer)
- 70(xsd:integer)
|
Similar
| |
Weapon One
| - Heavy Tank Gun
- Medium Tank Cannon
- Tank Cannon A
|
Weapon Two
| - Machine Gun
- Machine Gun A
|
Range Two
| |
Ammo Price One
| |
Ammo Price Two
| |
Unarmored ATK Two
| |
Range One
| |
Init Base
| |
Ammo One
| |
Unarmored DEF
| |
Armor DEF
| |
Armor ATK Two
| |
Init Loss
| |
Ship ATK Two
| |
Air ATK Two
| |
Air DEF
| |
Ammo Two
| |
Move Power
| |
Ship DEF
| |
Armor ATK One
| |
Move
| |
Primary Weapon
| |
Production
| |
Unit Name
| |
Ammo
| - 5(xsd:integer)
- 8(xsd:integer)
- 10(xsd:integer)
|
Cost
| - 850(xsd:integer)
- 12000(xsd:integer)
- 16000(xsd:integer)
|
Build
| |
Unit Type
| |
Vision
| - 1(xsd:integer)
- 2(xsd:integer)
|
Supply
| |
Materials
| |
Move Type
| |
abstract
| - In Advance Wars 1, 2 and Dual Strike, while not without its uses, Md. Tanks was uncommon in competitive matches, especially in the early game. Generally, the majority of the units cost less than 10,000G and the Md. Tank is too expensive. The exception would be Colin and Hachi, who could afford it without an issue. While the Md. Tank does have high defense against B-Copters (unlike regular Tanks), there are much more cost-effective ways of dealing with regular Tanks: Mechs, Artillery and more than 1 regular Tank. Days of Ruin addressed this issue by reducing the price, and now they're more viable.
- The medium tank is strong against vehicles, buildings, and base defenses. It is weaker but faster than a Heavy Tank
- The Medium Tank is one of the most versatile units in most battles, but isn't effective in doing one particular task. The Medium Tank is a very flexible unit on the battlefield, as it is able to engage infantry more effectively than the Heavy Tank, and can also combat ground vehicles. But it isn't effective at either task; the Medium Tank can often miss using it's Anti-Infantry ability, and a Medium Tank cannot withstand attacks from Heavy Tanks.
|
is Type
of | |
is Similar
of | |