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__TOC__ Counterattack! The Second Operation SN View Patch Notes and New Content Thread The event has concluded! Brave souls who still endure the seas I bid thee luck on whatever last dance you are doing As a wise Admin once said "I hate this game... ONE MORE TIME" ~ ArcticaFrost

AttributesValues
rdfs:label
  • Summer 2015 Event
rdfs:comment
  • __TOC__ Counterattack! The Second Operation SN View Patch Notes and New Content Thread The event has concluded! Brave souls who still endure the seas I bid thee luck on whatever last dance you are doing As a wise Admin once said "I hate this game... ONE MORE TIME" ~ ArcticaFrost
drop M
  • * DD: Hamakaze * CL: * CA: Haguro, Takao * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
  • * DD: Yukikaze, Ayanami, Kuroshio, Inazuma * CL: Isuzu, Kuma, Sendai, Kitakami, Naka * CA: Aoba, Ashigara, Chikuma * AV: * CVL: Shouhou, Ryuujou * CV: * BB: * SS: * Auxiliary: Chitose
dcterms:subject
Tips
  • * Node B, F and I are sub nodes. * Node K is air battle node. * G & H are choice nodes. *Carrier Task Force is recommended for the better routing when taking on the boss. *Surface Task Force is favoured to clear nodes X and Y due to routing but with Akitsumaru you can choose either Surface Task Force or Carrier Task Force. *Use of Torpedo Cut In on high luck ships is recommend for the final kill of the boss. **For Hard mode, use of a high luck CA
  • *Surface task force recommended. If you choose Carrier task force, Pick C to F route *B node contain SS fleets that does not deplete your ammo *C node is a selection node; you can choose your next path. *F node is an aerial battle node; Opening & shelling by carriers only. All other ships do not attack
  • * B node is a selection node * C has enemy BBs * D and I are LOS resource nodes * Will be redirected to M node if 0 DD is present in party.
  • * Submarines at C. * Enemy BBs at Node B * Node G is a fuel node
  • * Node G is a choice node. * Node J is a choice node. * Node D is a night battle / yasen node. * Node H is an air battle node. * It is recommended to use 4 CV + 2 BB, 1 CL + 2DD + 2 CA + 1 fBB in a carrier task force and either go C-E-G-H-L-Z or C-E-G-F-J-M/K-Z. * On Hard, L Node is a 50/50 chance for 1 Wo Kai, which changes to 100% 1 Wo Kai on final kill - which can be completely disabled with Maya AACI + proper AS.
  • *Enemies on north route become much STRONGER when boss in her final form. *Enemies on night battle nodes become WEAKER when boss in her final form. *Boss is an installation type so Type 3 Shell will give you a large damage multiplier against her. * A and B are submarine nodes. * D is choice node. * E and G are night battle nodes . * I is a fuel maelstrom node. * 1 CVL full reppuu can get AS at boss pre-final, and parity at node H, making it much easier to clear boss. * You can take 2 CVs down the night battle route to get AS at boss in final form, as long as you don't go over the 4 large ship limit. * You can use WG42 (Wurfgerät 42) in this Map * It is recommended to use 2 fBB 1 CA 2 DD 1 CVL prefinal going B-D-F-H-Z * Using 4SS will go to node C that allow farming for drop. * For farming node C. take CVL CLT and 4SS. This way you avoid getting C/D rank at SS node, and have painless farming in C node. Use Torpedo bombers with high ASW stat and enough Fighters for node C AS+.
  • *This is a carrier heavy map. Recommended to take several fighters to preserve air supremacy/superiority. *D and E are aerial battle nodes *Ships used on this map can also go to E-6 so there is no need to skimp on strong ships
Title EN
  • Snatch Away the Air Superiority in the Solomon Sea Area
  • Arsenal "Model Conversion"
  • Assign the Murata Squadron Torpedo Bomber to Akagi
  • Eastern Area Dispatch Fleet, Sortie!
  • Establish a Bridgehead to Operation FS
  • Reassign the Murata Squadron Torpedo Bomber to Shoukaku
  • Organize the Third Fleet of the Carrier Task Force
  • Tidying Up the Arsenal
  • Increase the Fleet's Level of Training in Preparation for Operation FS
  • Carry Out the Patrol on the Main Carrier Task Force's Rout
ID Color
  • #43C769
  • #93CE67
  • #BA8F79
  • #EC6063
Rewards Items
  • 30(xsd:integer)
  • none
  • Tenzan Model 12 (Murata Squadron) x1
Rewards RSC
  • 0(xsd:integer)
  • 100(xsd:integer)
  • 300(xsd:integer)
  • 400(xsd:integer)
  • 550(xsd:integer)
Separator Color
  • #C6B39F
  • #DBE6D5
  • #E6EDE0
  • #EDE2E2
  • #F8FAF5
dbkwik:kancolle/pr...iPageUsesTemplate
branching
  • * Having BB+CV total be ≤4 will allow you to go C->E. Except when: **Having >2 CVs will send you from C->D ** Having a SS will sent you from C->D ** Having more than 1 CLT will send you from node C->D, forcing 2 aerial nodes, decreasing ammo and fuel for boss battle. * Having 2 or fewer BB + CV in a surface fleet will route from D -> X. * A and F are choice nodes * LoS check at H node
  • * 3CA 1CV 1DD Akitsushima will route through: B - E - D - F - I - K - Z which gives you 3 pre-boss battles with the weakest enemies while giving you extra resources *2BB 1CLT 1CV 1DD Akitsushima will give you the same route as above. This is one of the strongest fleets you can bring while still keeping the easiest route. * 2 DD and a CAV will lead to B from start * 2DD 3 BB 1 CLT will route through: A - C - F - I - K - Z * + 1CAV + 2DD +1CV will route through: B - E - D - F - I - K - Z * 1FBB 2CV 2CLT 1DD is the strongest possible initial-strike fleet that will reach boss node through route A - C - F - I - K - Z. It is possible to load 6 torpedo squadrons, 1 fighter squadron in the second smallest slot and saiun in the smallest to guarantee Contact, Air Supremacy at all nodes and the ability to clear all except boss and submarine node with Perfect S. Sortie costs and repair costs are kept minimal, but in exchange this sacrifices the resource node D. *Using subs without DDs or Akitsushima will route to dead end node G *Using Akitsumaru without Akitsushima will route to dead end node G. *Using 3 BB + 1 CAV + 2 DD will route to dead end node G.
  • * Surface task force always starts at node A. * Carrier task force starts at node C, unless you use or or , which would then start at node A. * Using any CLTs will route from C -> O.
  • * Surface Task Force - Node B * Carrier Task Force - Node C * Node B is a submarine node with no warning * Using 3 or more big ships routes from B->D * Any SS in your Escort Fleet will send you from Node B to Node K *LoS Check in H node
  • * To start at B fleet must include one combination of the following: **Kongou + Haruna **Kirishima + **Yuudachi + **Fubuki + Hatsuyuki **Choukai + Furutaka + Kako **Furutaka + Fubuki *If BB+CV total is >4 then this will override the above rule and force A * Having 2 DDs will generally route from node F->H. **Exception to this is when BB+CV total is ≥3. In this case will route to I. ***Having Ryuujou and 2 DD will allow F->H even with 3 BB+CV. * More than 4 large ships will route from G->K. * LoS check at G and H
  • *Start to E node: **Carrier Task Fleet has 75% chance to go to E **Surface Task Fleet has 25% chance to go to E *Start to B node: **Carrier Task Fleet has 25% chance to go to B **Surface Task Force has 75% chance to go to B **Either style of fleet with Akitsumaru will always go to B * Having a FBB in your 2nd fleet has a small chance to dead end route to A from B. *Having 1 or more CLT or SS will always go Start->B->A * D node: With Akitsumaru D->H. Otherwise random. **Akitsushima is reported to give D->H as well. * At J: **Carrier Task Fleet with: ***3CV has good chance to go either Y or M ***2CV 1CVL will generally go M but still has small chance to go Y. ***1CV 2CVL will generally go to M with a small chance to go to L. ***4 or fewer BB+CV across the 1st and 2nd fleet will generally go to M with a small chance to go to L. Will never go to Y. **Surface Task Fleet generally goes L but has chance to go Y.
  • * 1CL 2DD to enter * Having at least 1 CV/CVL will direct you North to Node C * Having at least 1 BB will direct you South to Node B * Having 2 CLs can divert you to node F * Having both of 1 CV and 1 BB will direct you to node C * Having Kikuzuki, no CV and no SS will direct you through A-D-Z. However, having more than 2 BB will direct you South to Node B * 2AV1BBV A-D-Z
Name
  • Operation FS
  • Clash! The Second South Pacific Battle!
  • Combined Fleet, To The Solomon Islands!
  • Counterattack Operation! Advance to FS!
  • Hard Fight! Western Deployment Fleet!
  • Into the Strait! Destroy The Enemy Air Field!
  • Prepare for Second Operation SN!
drop Y
  • * DD: Yukikaze, Kazagumo, Yuugumo, Akigumo * CL: * CA: Atago * AV: * CVL: Hiyou * CV: * BB: * SS: I-401]], Maruyu]] * Auxiliary:
drop Z
  • * DD: Hatsukaze , Makigumo, Yayoi, Mutsuki, Murasame, Ayanami, Shirayuki, Akatsuki, Isonami, Hatsuyuki, Murakumo, Nagatsuki, Mochizuki, Yuudachi, Mikazuki, Miyuki * CL: Agano , Isuzu, Noshiro , Sendai, Yuubari, Jintsuu, Yura, Tenryuu, Kiso, Kuma, Tatsuta, Nagara, Naka, Tama, Natori * CA: Aoba, Kako, Kinugasa, Choukai, Tone, Furutaka, Chikuma * AV: Chitose, Chiyoda * CVL: Ryuujou, Zuihou, Jun'you, Hiyou * CV: Shoukaku, Unryuu , Zuikaku * BB: Kirishima,Kongou, Haruna, Hiei * SS: * Auxiliary:
  • * DD: Nowaki , Tanikaze , Tokitsukaze , Urakaze, Yayoi, Mutsuki, Mochizuki, Fubuki, Murakumo, Hatsuyuki * CL: Jintsuu, Kuma, Ooyodo , Sendai, Tenryuu, Yuubari, Nagara, Isuzu, Naka, Natori, Yura, Tatsuta, Kiso, Tama, * CA: Aoba, Furutaka, Kako, Kinugasa, Kumano, Maya, Mogami, Suzuya, Choukai, Chikuma * AV: Chitose, Chiyoda * CVL: Ryuujou * CV: * BB: Fusou, Haruna, Hiei, Kirishima, Kongou, Yamashiro * SS: * Auxiliary:
  • * DD: Akigumo, Amatsukaze , Isokaze , Maikaze, Tanikaze , Urakaze, Hamakaze, Yuugumo * CL: Sendai, Kiso, Kitakami, Ooi, Kuma, Nagara, Tama * CA: Takao, Atago, Myoukou, Ashigara, Suzuya, Mogami, Kumano, Tone, Chikuma, Furutaka, Kako * AV: Mizuho , Chitose, Chiyoda * CVL: Jun'you, Zuihou, Shouhou * CV: Shoukaku, Zuikaku * BB: Haruna, Hiei, Kirishima, Kongou * SS: Maruyu * Auxiliary:
  • * DD: Akigumo, Hayashimo, Maikaze, Takanami , Kiyoshimo , Umikaze , Kuroshio, Hatsuharu, Yukikaze, Yuugumo Makigumo, Asashimo * CL: Yahagi, Ooi, Kitakami, Naka, Nagara, Sendai, Tama, Kuma * CA: Tone, Chikuma, Myoukou, Kinugasa, Nachi, Takao, Aoba, Mogami, Furutaka, Kako, Ashigara * AV: Chitose * CVL: Shouhou, Ryuujou, Junyou, Hiyou * CV: * BB: Nagato, Mutsu, Hiei, Kirishima * SS: * Auxiliary: Akashi
  • * DD: Kazagumo , Naganami, Shimakaze, Hamakaze, Tanikaze, Urakaze, Makigumo, Asagumo, Yamagumo * CL: Sendai, Kitakami, Kuma, Kinu, Yura, Isuzu, Abukuma * CA: Nachi, Haguro, Suzuya, Tone, Chikuma, Choukai, Atago, Maya, Kumano * AV: * CVL: Ryuujou * CV: * BB: Fusou, Ise, Kongou, Hiei, Haruna * SS: Maruyu, I-168 * Auxiliary:
  • * DD: Shimakaze * CL: Sakawa , Abukuma, Ooi, Kitakami, Nagara, Kuma, Sendai, Kinu, Tama * CA: Takao, Atago, Tone, Chikuma, Maya, Nachi, Myoukou, Ashigara * AV: * CVL: * CV: Akagi, Souryuu, Hiryuu, Kaga * BB: Mutsu, Roma , Nagato, Hyuuga, Fusou, Yamashiro, Ise * SS: U-511 , I-168, I-8, I-58, I-19, Maruyu * Auxiliary:
  • * DD: Kazagumo, Maikaze, Akigumo, Yuugumo, Naganami, Hatsukaze * CL: Yuubari, Kinu, Abukuma, Yura, Kitakami * CA: Mikuma]], Kinugasa, Atago, Takao, Mogami * AV: * CVL: * CV: Zuikaku]] * BB: Kirishima, Kongou, Hyuuga * SS: Maruyu]], I-401]] * Auxiliary:
drop X
  • * DD: Maikaze, Akigumo, Isokaze * CL: * CA: Myoukou, Takao, Atago, Maya, Suzuya, Kumano, Tone, Chikuma * AV: * CVL: Zuihou * CV: * BB: * SS: Maruyu * Auxiliary:
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
Title JP
  • 「赤城」に艦攻「村田隊」を配属せよ!
  • FS作戦に備え、艦隊練度向上に努めよ!
  • 「翔鶴」に艦攻「村田隊」を配置転換せよ!
  • 空母機動部隊 「第三艦隊」 を編成せよ!
  • FS作戦の橋頭堡を築け!
  • 主力機動部隊の前路哨戒を実施せよ!
  • 「工廠」”機種転換”
  • 「工廠」の整理整頓!
  • ソロモン海方面の制空権を奪え!
  • 西部方面派遣艦隊、出撃せよ!
Info
  • *Boss Gauge: 1050 HP * Combined fleet required
  • * Boss Gauge: 2000 HP * The boss is an Akizuki-type Anti-Air Destroyer with EXTREMELY high armor values. Cut In setups are recommended on ships with high luck, but DA setups work fine on ships that support it well * It is possible to acquire a damage boost! **According to wikiwiki, it's thought to be, specifically, a critical damage increase above the normal 1.5x **ONLY applies to the AD Hime by S RANKING certain nodes: ***K & C -> Both unconfirmed, some think they are not useful ***Y & X nodes are recommended at least ONCE while accumulating additional kills seems to help. *Be reminded that this 'map mechanic' resets once per day at midnight JST. * This mechanic appears to persist even when difficulty settings are changed.
  • *Boss Gauge: 750 HP *Ship lock, blue tag *Need 1CL and 2DD to enter this map *What is Reinforcement Expansion? **Adds an additional Equipment slot to a ship when used. Can only equip Emergency Repair Personnel, Emergency Repair Goddess or resupply item .
  • *Boss Gauge: 2450 HP *NEED TO COMPLETE [[#Event Quests
  • *Boss Gauge: 2800 HP *NEED TO COMPLETE SORTIE QUEST BEFORE THIS MAP IS UNLOCKED *The quest can be completed by killing carriers anywhere in KanColle. *The composition quest requiring Zuihou, Zuikaku and Shoukaku in the first fleet of the combined fleet only gives 4 screws and a combat ration. It is NOT required to sortie to E6.
  • *Boss Gauge: 2100 HP * Combined fleet required *'''NEED TO COMPLETE [[#Event Quests
  • * Boss Gauge: 3500 HP * Does NOT require Combined Fleet. * Airfield Princess is a Land Base Boss * Final form requires around 100 AS for parity thus around 220 AS for supremacy.
Note
  • Requires: [[#SN01
  • Requires: [[#SN02
  • Requires: [[#SN03
  • Requires: [[#SN04
  • Requires: [[#SN05
  • Requires: [[#SN06
  • Requires: [[#SN07
  • Requires: [[#SN09
map image
  • Summer_2015_E1_Map.png
  • Summer_2015_E2_Map.png
  • Summer_2015_E3_Map.png
  • Summer_2015_E4_Map.png
  • Summer_2015_E5_Map.png
  • Summer_2015_E6_Map.png
  • Summer_2015_E7_Map.png
Japanese
  • FS作戦
  • 反攻作戦!FS方面進出
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