About: Green Boss Skull Snake   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

While this might not seem like a strong boss, it appears in a cluster of 12 at the end of Grassland 1, making it difficult for players because their characters can easily get mobbed, should they not be able to kill these bosses fast enough. A Sniper's Poison Arrow 1 and a Magician's Ice 1 is effective in eliminating this boss. It will appear with 6 Green Skull Snakes. Fire and Ice attacks work very well against the boss. The lure strategy also works well. This would be a stage where the characters' Auto move should be off so they are not ambushed quickly. At that point, ranged characters can clean them out one at a time, and let melees finish off the rest of the boss' LP. Once there are few left would be the chance to turn the Auto move back on again, as the damage intake will not be extre

AttributesValues
rdfs:label
  • Green Boss Skull Snake
rdfs:comment
  • While this might not seem like a strong boss, it appears in a cluster of 12 at the end of Grassland 1, making it difficult for players because their characters can easily get mobbed, should they not be able to kill these bosses fast enough. A Sniper's Poison Arrow 1 and a Magician's Ice 1 is effective in eliminating this boss. It will appear with 6 Green Skull Snakes. Fire and Ice attacks work very well against the boss. The lure strategy also works well. This would be a stage where the characters' Auto move should be off so they are not ambushed quickly. At that point, ranged characters can clean them out one at a time, and let melees finish off the rest of the boss' LP. Once there are few left would be the chance to turn the Auto move back on again, as the damage intake will not be extre
Head
  • Skull Skull
Attack
dcterms:subject
Drops
head colour
  • 32(xsd:integer)
Agi
  • 50(xsd:integer)
peak exp
  • 200(xsd:integer)
body colour
  • 329832(xsd:integer)
peak lvl
  • 8(xsd:integer)
ExpAGI
  • 95(xsd:double)
LV
  • 8(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 30(xsd:integer)
Range
  • 40(xsd:integer)
Movement
  • jumping
Name
  • Green Boss Skull Snake
N
  • 1(xsd:integer)
Strong
  • Freeze
Exp
  • 200(xsd:integer)
Link
  • Green Boss Skull Snake
at
  • 8(xsd:integer)
Species
  • Snake
Icon
  • Green Boss Skull Snake.png
to
  • 18(xsd:integer)
from
  • 1(xsd:integer)
IMG
  • Green Boss Skull Snake.png
LP
  • 200(xsd:integer)
Location
  • Grassland 1
abstract
  • While this might not seem like a strong boss, it appears in a cluster of 12 at the end of Grassland 1, making it difficult for players because their characters can easily get mobbed, should they not be able to kill these bosses fast enough. A Sniper's Poison Arrow 1 and a Magician's Ice 1 is effective in eliminating this boss. It will appear with 6 Green Skull Snakes. Fire and Ice attacks work very well against the boss. The lure strategy also works well. This would be a stage where the characters' Auto move should be off so they are not ambushed quickly. At that point, ranged characters can clean them out one at a time, and let melees finish off the rest of the boss' LP. Once there are few left would be the chance to turn the Auto move back on again, as the damage intake will not be extreme.
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