About: Multishot   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Deal 150% Damage to up to 4 different enemies .

AttributesValues
rdfs:label
  • Multishot
rdfs:comment
  • Deal 150% Damage to up to 4 different enemies .
  • Multishot is a Level 1 Archer skill. When on the ground, this skill will fire 3 arrows in front of you in a scattered motion, attacking multiple enemies. if you are close to a single enemy, it will be attacked multiple times. At higher skill levels, you will be able to shoot more arrows at once.
  • Multishot describes the number of pellets (bullets, projectiles, bolts, etc.) the weapon will fire per attack. While multishot is a feature normally encountered mainly on , it can be added to any weapon through mods, effectively allowing you to fire more bullets without consuming extra ammunition. If the pellet count results in a fraction, the fractional part will be a chance to fire one more bullet. This option might be turned off in certain weapons. Because every pellet has a chance to proc, increasing multishot will effectively increase the chance of obtaining a status effect.
  • Multishot refers to the ability to sometimes throw or fire more than one missile in a single move. The multishot counter starts at 1, and is modified as follows: * +1 if you are Skilled or higher at your weapon * +1 if you are Expert at your weapon * +1 for your racial bonus, if you are: * an elf firing elven arrows from an elven bow * an orc firing orcish arrows from an orcish bow * +1 for your role bonus, if you are: * a Samurai firing ya from a yumi * a Rogue throwing daggers * a Ranger with any throwing weapon * reduced to 1 if you are confused, stunned, or the missile requires a launcher which you aren't wielding
  • How do you show The Archer to have Improbable Aiming Skills Up to Eleven? Have him fire multiple arrows at once from the same bow! Who needs Automatic Crossbows when your archer can kill five people at the same time? Obviously in Real Life, this is a terrible idea as they would be impossible to aim. Additionally, firing two arrows would cut the force behind each arrow in half, ruining the range and impact. Three arrows means a third of the force. Four arrows means one quarter the force. And so on. Compare with the Automatic Crossbow. One of the variants of the Spread Shot.
dcterms:subject
Resource
  • Mana
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Category
  • Cone
Key
  • W
CD
  • 12(xsd:integer)
Name
  • Multishot
Description
  • Deal 165 damage to enemies within the target area.
Cost
  • 75(xsd:integer)
abstract
  • How do you show The Archer to have Improbable Aiming Skills Up to Eleven? Have him fire multiple arrows at once from the same bow! Who needs Automatic Crossbows when your archer can kill five people at the same time? Obviously in Real Life, this is a terrible idea as they would be impossible to aim. Additionally, firing two arrows would cut the force behind each arrow in half, ruining the range and impact. Three arrows means a third of the force. Four arrows means one quarter the force. And so on. Compare with the Automatic Crossbow. One of the variants of the Spread Shot. Examples of Multishot include:
  • Deal 150% Damage to up to 4 different enemies .
  • Multishot is a Level 1 Archer skill. When on the ground, this skill will fire 3 arrows in front of you in a scattered motion, attacking multiple enemies. if you are close to a single enemy, it will be attacked multiple times. At higher skill levels, you will be able to shoot more arrows at once.
  • Multishot describes the number of pellets (bullets, projectiles, bolts, etc.) the weapon will fire per attack. While multishot is a feature normally encountered mainly on , it can be added to any weapon through mods, effectively allowing you to fire more bullets without consuming extra ammunition. If the pellet count results in a fraction, the fractional part will be a chance to fire one more bullet. This option might be turned off in certain weapons. Because every pellet has a chance to proc, increasing multishot will effectively increase the chance of obtaining a status effect.
  • Multishot refers to the ability to sometimes throw or fire more than one missile in a single move. The multishot counter starts at 1, and is modified as follows: * +1 if you are Skilled or higher at your weapon * +1 if you are Expert at your weapon * +1 for your racial bonus, if you are: * an elf firing elven arrows from an elven bow * an orc firing orcish arrows from an orcish bow * +1 for your role bonus, if you are: * a Samurai firing ya from a yumi * a Rogue throwing daggers * a Ranger with any throwing weapon * reduced to 1 if you are confused, stunned, or the missile requires a launcher which you aren't wielding Racial bonuses are based on your starting race, not your current race. For example, a human polymorphed into an orc will not fire an extra orcish arrow from his orcish bow, but an orc polymorphed into a mountain centaur will get the bonus. The actual number of missiles fired is d(multishot), or 1 to your multishot counter, inclusive, but no higher than the number of missiles in the stack. You may cap the number of missiles fired or thrown with the n command, e.g. "n1f4" ("1fh" in vi-mode) to fire one missile to the left. You will fire the lesser of the number of missiles you chose and the number you would otherwise have fired, i.e. this will not allow you to fire more missiles, only fewer.
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