About: Explore Ashlyre   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

While exploring Ashlyre you may encounter the following: 1. * Nothing of interest 2. * You see Tirimey watching you - seems to be just flavor text 3. * Something in the sky - you identify it as a griffon. Hints at further development in Fogbough 4. * A small coach stops in front of the abandoned council building - seems to hint to further developments, but could be just flavor text 5. * A giant spider in the tavern: 6. * If you flee you gain nothing 7. * If you attack it you have to fight Giant Black Spider (9+ at MR ?? Missing, ~75 SP, 4 Combat XP) 8. * Two arguing brothers. Random check (1-100* * * ). 75 or more needed to pass. Dodge Skarth's speeding fist with no experience if you pass. < 10 SP damage if you don't pass. Either way Skarth Feddrym c

AttributesValues
rdfs:label
  • Explore Ashlyre
rdfs:comment
  • While exploring Ashlyre you may encounter the following: 1. * Nothing of interest 2. * You see Tirimey watching you - seems to be just flavor text 3. * Something in the sky - you identify it as a griffon. Hints at further development in Fogbough 4. * A small coach stops in front of the abandoned council building - seems to hint to further developments, but could be just flavor text 5. * A giant spider in the tavern: 6. * If you flee you gain nothing 7. * If you attack it you have to fight Giant Black Spider (9+ at MR ?? Missing, ~75 SP, 4 Combat XP) 8. * Two arguing brothers. Random check (1-100* * * ). 75 or more needed to pass. Dodge Skarth's speeding fist with no experience if you pass. < 10 SP damage if you don't pass. Either way Skarth Feddrym c
Reset
  • 30(xsd:integer)
dcterms:subject
dbkwik:sryth/prope...iPageUsesTemplate
Name
  • Explore Ashlyre
DESC
  • Sitting only a stone's throw from the eastern edge of the cursed forest of Fogbough, there's no telling what you might find in or around the town of Ashlyre...
Base
  • 20(xsd:integer)
Max
  • 30(xsd:integer)
abstract
  • While exploring Ashlyre you may encounter the following: 1. * Nothing of interest 2. * You see Tirimey watching you - seems to be just flavor text 3. * Something in the sky - you identify it as a griffon. Hints at further development in Fogbough 4. * A small coach stops in front of the abandoned council building - seems to hint to further developments, but could be just flavor text 5. * A giant spider in the tavern: 6. * If you flee you gain nothing 7. * If you attack it you have to fight Giant Black Spider (9+ at MR ?? Missing, ~75 SP, 4 Combat XP) 8. * Two arguing brothers. Random check (1-100* * * ). 75 or more needed to pass. Dodge Skarth's speeding fist with no experience if you pass. < 10 SP damage if you don't pass. Either way Skarth Feddrym challanges you to a fight and you have two options: 9. * Accept and fight him - you will fight Unarmed (if you have a weapon equipped it will be automatically unequipped when the battle begins) and the combat is non-lethal. Skarth Feddrym (Subduing fight, 9+ at MR ?? Missing, 45-55 SP). After defeating him you receive 32 general experience and he leaves 10. * Refuse to fight him - he leaves and you receive 32 general experience (same as if you fought him) 11. * You get attacked by a Fog Rat. You can: 12. * Run away - you gain nothing 13. * Fight it - the rat has ~50 Stamina. 1 combat experience for defeating it 14. * A Shade Goblin following you 15. 1. * To catch the goblin: 16. 2. * 4 experience to Elementalism (40+)/Gating (40+)/Illusion (40+)/Telekinesis (40+)/Thievery (40+)/Archery (40+) if successfully used OR 17. 3. * Random check (1-100* * * ) in catching the goblin. 8 general experience if you succeed 18. 4. * Note: This is one of the rare cases where it is better to NOT use a skill or power 19. 5. * After you catch him the goblin will give you a and a message from Koro-Tul. After that: 20. 6. * 4 Divination (30+) experience if used to find out if the goblin is telling the truth (optional) 21. 7. * Let him go - he leaves peacefully 22. 8. * Kill him - you have to fight Hooded Goblin (9+ at MR ?? Missing, 25-29 SP, 1 XP). Afterwards, you bring his corpse to the town militia 23. 9. * Hand him over to the town militia - they let him go after questioning him. 24. 10. * Note: The difference - if any - between the three choices is unclear. 25. * Note: This encounter is believed to be required to access some of the content in Fogbough Forest
is req of
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