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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

"Oh please! Back to you!" —Wesker Lost in Nightmares, AKA Renkan Satsu (連環殺, Linkage Killing) in Japanese, is Wesker's Level 3 Hyper Combo. Wesker first brings both his arms crossed in front of himself, then twin-palm strikes both sides of himself (this is the initial blow of the attack). Once it connects, he then attacks his opponent from both sides using his teleporting, then throws a cruise missile onto the enemy. This attack has start-up invincibility, but can be hard to combo into without the correct assists.

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rdf:type
rdfs:label
  • Lost in Nightmares
  • Lost In Nightmares
rdfs:comment
  • "Oh please! Back to you!" —Wesker Lost in Nightmares, AKA Renkan Satsu (連環殺, Linkage Killing) in Japanese, is Wesker's Level 3 Hyper Combo. Wesker first brings both his arms crossed in front of himself, then twin-palm strikes both sides of himself (this is the initial blow of the attack). Once it connects, he then attacks his opponent from both sides using his teleporting, then throws a cruise missile onto the enemy. This attack has start-up invincibility, but can be hard to combo into without the correct assists.
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
Date
  • 2010-02-17(xsd:date)
Game
  • Resident Evil 5
Name
  • Lost in Nightmares
dbkwik:marvelvscap...iPageUsesTemplate
Player
Enemies
abstract
  • "Oh please! Back to you!" —Wesker Lost in Nightmares, AKA Renkan Satsu (連環殺, Linkage Killing) in Japanese, is Wesker's Level 3 Hyper Combo. Wesker first brings both his arms crossed in front of himself, then twin-palm strikes both sides of himself (this is the initial blow of the attack). Once it connects, he then attacks his opponent from both sides using his teleporting, then throws a cruise missile onto the enemy. This attack has start-up invincibility, but can be hard to combo into without the correct assists. The attacks he uses in this order during his barrage of attacks are an inward high roundhouse kick, a turning backfist punch, a forward palm thrust from behind his opponent, a falling axe-handle from above and in front, a high-aimed swing kick, backwards front-somersaulting kick from behind, a Panther Fang (his standing M) from the front, a backwards elbow strike from behind, then a final Tiger Uppercut (his standing S) from front before the missile. Each of these blows leaves behind purple comic book-tearing marks as well as pale-purple flash bursts for each time Wesker teleports.
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