About: Bad Ending (Jill 1)   Sponge Permalink

An Entity of Type : dbkwik:resource/p-F4EibGSMoP_TRzXfO3aA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bad Ending (Jill 1) is a cutscene in Resident Evil, one of eight possible endings to the game. It is played if Barry Burton was lost at some point but Chris Redfield was freed. The Spencer Mansion does not explode, and the Tyrant survives. The cutscene has no dialogue, consisting entirely of Jill remaining silent.

AttributesValues
rdf:type
rdfs:label
  • Bad Ending (Jill 1)
rdfs:comment
  • Bad Ending (Jill 1) is a cutscene in Resident Evil, one of eight possible endings to the game. It is played if Barry Burton was lost at some point but Chris Redfield was freed. The Spencer Mansion does not explode, and the Tyrant survives. The cutscene has no dialogue, consisting entirely of Jill remaining silent.
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
Game
  • Resident Evil
Name
  • Bad Ending
Video
  • 250(xsd:integer)
abstract
  • Bad Ending (Jill 1) is a cutscene in Resident Evil, one of eight possible endings to the game. It is played if Barry Burton was lost at some point but Chris Redfield was freed. The Spencer Mansion does not explode, and the Tyrant survives. The cutscene has no dialogue, consisting entirely of Jill remaining silent.
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