About: Anathema (BTP)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

An Anathema is a weakness imposed on a Beast by a Hero. Anathemas may resemble the bans or banes of a spirit, or the innate weaknesses of legendary monsters. From the Hero's point of view, they have "discovered" this weakness; from the Beast's point of view, the Anathema was imposed on them from the outside. A Beast can only suffer from one Anathema at a time. The affected Beast, and any Heroes who encounter them, can detect the Anathema and know exactly how it works, but it is otherwise invisible to both mortal and supernatural means of detection.

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  • Anathema (BTP)
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  • An Anathema is a weakness imposed on a Beast by a Hero. Anathemas may resemble the bans or banes of a spirit, or the innate weaknesses of legendary monsters. From the Hero's point of view, they have "discovered" this weakness; from the Beast's point of view, the Anathema was imposed on them from the outside. A Beast can only suffer from one Anathema at a time. The affected Beast, and any Heroes who encounter them, can detect the Anathema and know exactly how it works, but it is otherwise invisible to both mortal and supernatural means of detection.
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abstract
  • An Anathema is a weakness imposed on a Beast by a Hero. Anathemas may resemble the bans or banes of a spirit, or the innate weaknesses of legendary monsters. From the Hero's point of view, they have "discovered" this weakness; from the Beast's point of view, the Anathema was imposed on them from the outside. A Beast is vulnerable to Anathemas only when it is Sated (4-6 Satiety) but the effect of the Anathema persists even if this condition is resolved. An Anathema can be removed, but with considerable difficulty and risk to the Beast in question. For example, the Bane Anathema can be resolved if the Beast starves herself down to Ravenous (0 Satiety), but a Ravenous Beast needs greater sources of fear from which to feed, and in the meantime her wandering Horror may range through the nightmares of mortals around her (and trigger the arrival of yet another Hero). A Beast can only suffer from one Anathema at a time. The affected Beast, and any Heroes who encounter them, can detect the Anathema and know exactly how it works, but it is otherwise invisible to both mortal and supernatural means of detection.
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