The final battle against Orphan proceeds directly after the previous battle and the player cannot initially change their paradigms or equipment. However, once the battle starts, if the player pauses the game and selects Retry, the game will permit the player to make changes without losing progress. Orphan starts the battle by casting Doom on the party leader. While Doom will last three times longer than normal, the time limit imposed is strict as the player is required to deplete its 3,390,000 HP to win the battle. Orphan is immune to all forms of damage unless it is staggered.
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rdfs:comment
| - The final battle against Orphan proceeds directly after the previous battle and the player cannot initially change their paradigms or equipment. However, once the battle starts, if the player pauses the game and selects Retry, the game will permit the player to make changes without losing progress. Orphan starts the battle by casting Doom on the party leader. While Doom will last three times longer than normal, the time limit imposed is strict as the player is required to deplete its 3,390,000 HP to win the battle. Orphan is immune to all forms of damage unless it is staggered.
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Level
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CP
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Strength
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dcterms:subject
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Stagger
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Keep
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bestiary
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daze
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Curse
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Provoke
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imperil
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Physical
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Poison
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deshell
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Slow
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magical
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Pain
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deprotect
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libra
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dbkwik:final-fanta...iPageUsesTemplate
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dbkwik:finalfantas...iPageUsesTemplate
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fog
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Enemy
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Magic
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Name
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Type
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Romaji
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Abilities
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chain resistance
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Launch
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Other Names
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Info
| - - Capable of inflicting Pain.
- - Cannot be damaged except when staggered.
- - Capable of inflicting Doom.
- - Employs physical and magic combination attacks.
- - Vulnerable to Death when staggered.
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Japanese
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PREV
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HP
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Subtype
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NEXT
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Death
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Location
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abstract
| - The final battle against Orphan proceeds directly after the previous battle and the player cannot initially change their paradigms or equipment. However, once the battle starts, if the player pauses the game and selects Retry, the game will permit the player to make changes without losing progress. Orphan starts the battle by casting Doom on the party leader. While Doom will last three times longer than normal, the time limit imposed is strict as the player is required to deplete its 3,390,000 HP to win the battle. Orphan is immune to all forms of damage unless it is staggered. None of Orphan's attacks hit for any major damage, but there is an attack that causes Pain and Fog. Once Orphan is staggered, it is vulnerable to damage. Orphan can be Launched, but it can still damage party members when in the air. Uniquely for a final boss, Orphan is vulnerable to Instant Death when staggered, although the chances of Vanille's Full ATB skill Death connecting remain low. The player can maximize their damage output by exploiting Orphan's vulnerability against Deprotect, Deshell, and Imperil. While these statuses can be inflicted at any time, inflicting them on Orphan while it is staggered will make their effects last longer. Defeating Orphan will grant a final Crystarium Expansion for all character roles and the Instrument of Change Trophy or Achievement. If the player obtains a five-star rating for this battle, the Superstar Trophy or Achievement will be awarded.
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