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- Shapeshift is a Level Three Quantum power which allows a nova to change his or her shape into something or someone else.
- The ability to shapeshift allows someone to alter his or her own physical appearance.
- The spirit may take the form of anything it desires. It does not gain the powers or abilities of its new shape, only the form and visage. Power Cost: 5.
- The Shapeshift spell causes the caster to be transformed into one of a variety of creatures for a limited amount of time. It is an improved version of Lesser Shapeshift but not as effective as Greater Shapeshift.The duration of the transformation depends on the caster's Magery/Druid level. The higher the magery level, the longer the transformation. During the transformation, the caster will have the same attack strength as the creature they shapeshift into, although the caster keeps their original Armor Rating. Some druids choose to switch into armor after casting Shapeshift so that they have high Armor Rating as well as attack. However, equipping the armor takes some time. Wild creatures still attack a Druid when they are shifted, and their pet will continue to act normally.
- Druids possess the unique ability to shapeshift, which means turn themselves into something else. They can become a bear, a panther (night elves), a lion (tauren), a cheetah, a sea lion, both slow and fast birds, and, with the right talent templates, a Moonkin or a Tree of Life.
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| - Mystic can change into almost anyone.
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| - Grants the Druid the ability to shapechange into one of three animal forms they can select from in their abilities. This ability grants 4 stamina and wisdom passively per rank.
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- Shapeshift is a Level Three Quantum power which allows a nova to change his or her shape into something or someone else.
- The ability to shapeshift allows someone to alter his or her own physical appearance.
- Druids possess the unique ability to shapeshift, which means turn themselves into something else. They can become a bear, a panther (night elves), a lion (tauren), a cheetah, a sea lion, both slow and fast birds, and, with the right talent templates, a Moonkin or a Tree of Life. The shapeshift bar is a UI element that is available for several classes. As mentioned above, druids have a shapeshift bar which can contain Bear, Aquatic, Cat, Travel, Dire Bear, Moonkin and Tree of Life forms. Warrior stances are placed on the shapeshift bar, as well as rogues' Stealth ability and shadow priests' Shadowform, as well as Paladins Auras. There are other abilities that seem like they could be placed in the shapeshift bar, but Blizzard has not decided to do so. These are hunters' aspects and shamans' Ghost Wolf ability. One potential reason for this is that these abilities are not requirements for other abilities (for example, a druid can only Swipe while in Bear or Dire Bear form; hunters are less effective at ranged DPS with Aspect of the Monkey, but they can still use any of their abilities). Although hunter's don't have that bar there a various addons that are available to download to make one. As of Patch 2.3, trying to use an ability that may only be used in caster form, will make you leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with: /console autoUnshift 0
- The spirit may take the form of anything it desires. It does not gain the powers or abilities of its new shape, only the form and visage. Power Cost: 5.
- The Shapeshift spell causes the caster to be transformed into one of a variety of creatures for a limited amount of time. It is an improved version of Lesser Shapeshift but not as effective as Greater Shapeshift.The duration of the transformation depends on the caster's Magery/Druid level. The higher the magery level, the longer the transformation. During the transformation, the caster will have the same attack strength as the creature they shapeshift into, although the caster keeps their original Armor Rating. Some druids choose to switch into armor after casting Shapeshift so that they have high Armor Rating as well as attack. However, equipping the armor takes some time. Wild creatures still attack a Druid when they are shifted, and their pet will continue to act normally. A druid using the Shapeshift spell can become one out of three creatures, depending on their level in Magery/Druid. For example, a Druid with Magery 10 may become either a Rust Beast, Warrior Ant, or Brown Bear. A druid with a different magery level will be able to shapeshift into a different set of three creatures. The following table shows which creatures a druid can become for each level of Magery/Druid:
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