benefit
| - 86400.0
- You may perform the following actions while grappling: choke, lock, and throw. All of these actions take the place of an attack . If your base attack bonus allows you multiple attacks, you can attempt one of these actions in place of each of your attacks, but at successively lower base attack bonuses.
- Lock: A lock is a superior form of pin. To initiate a lock, you make an opposed grapple check with a -4 penalty to your roll. If you win the check, your opponent is locked , and you hold him immobile for one round. You have the same actions available to you as if you were grappling, not pinning.
- Throw: You can throw an opponent prone while grappling. Make an opposed grapple check with a -4 penalty to your roll. If you win the grapple check, your opponent falls prone and suffers damage, as normal for your unarmed strike . For every five points you beat your opponent’s roll, you can choose to throw him 5-feet away from you. If you do choose to throw your opponent away from you, you automatically end the grapple. Otherwise, you can choose to end or maintain your grapple when you throw your enemy.
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