rdfs:comment
| - This class no longer requires DM permission.
- A weapon master was an NPC that offered characters the opportunity to learn specific weapon skills, the availability of which varied from one weapon master to another. Training with a weapon master is no longer necessary in Cataclysm as all weapon proficiencies available to the class are learned from the start.
- Weapon Master is a perk in J.E. Sawyer's Fallout Role-Playing Game.
- The mutant gains an innate understanding of how to use weapons to the best effect in the service of Chaos. Increase either WS or BS (your choice as to which) by 6D8, to a maximum of 100.
- Weapon Master is a prestige class in NWN2.
- Hit die: d10 Proficiencies: No additional proficiencies are granted. Skill points: 2 + int modifier Skills: discipline, heal, intimidate, listen, lore, Spot Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song, quicken spell, scribe scroll, spell focus, weapon specialization These general feats cannot be selected when taking a level of weapon master. Base attack bonus: +1/level
- The Weapon Master is an Arkeyan who appeared in the console versions of Skylanders: Spyro's Adventure. He reappeared in Skylanders: Giants.
- Un weapon master o maestro de armas es un NPC que ofrece a los jugadores la posibilidad de aprender a usar determinadas armas. Los tipos de armas varĂan de un maestro a otro siendo actualmente posible aprenderlos desde nivel 1 por 10 Image:Silver.png, excepto las Polearms que requieren nivel
- Make max # of Norm Attacks regardless of Skill stat; MP -0;
- Up to 16 players can join a Weapon Master room. Everyone will start at level 1 and be armed with an M4A1 and a Knife as backup weapon - from here, it's up to each player to score kill and climb up in level. Each time a new level is reached, player will gain access to a new weapon and once a milestone is reached, player will change weapon class, from Rifles to SMG, Sniper Rifles, Shotguns, Pistols, Melee / Grenade, and ending with the Special Melee Weapon. The match end once a player beats level 12, or when the timer runs out.
- Similar in stature to the warrior, a weapon master differs by his reckless disregard for defense in his quest for superior melee offense. His prowess in weapon handling allows him to wield all weapons with superiority, and his unending physical resilience allows him to continue slashing as the heads of his enemies roll off in droves. Weaponmasters' begin with a 3.5% (up to 10.5% with class-enhancing skills) bonus to all melee damage. -- In game description
- Mii Brute takes on a defensive stance; when struck with an attack, they will parry the attack, kick the opponent away and then hurl their weapon at the opponent, after which the weapon will levitate back to them.
- The Weapon Master is the official who trains the guards of Spielburg, and, presumeably, participates Spielburg's castle defense should the occasion arises. He trained the Baronet, who didn't heed close instruction and was too impatient to learn all that he could. He refused to train young Elsa by reason of her being a 'mere' girl, though he admitted that she had natural talent and played close attention.
- Weapon Master is a story based adventure mode in Soulcalibur II. In it, you encounter many characters, can choose different paths, all leading up to the final battle with Inferno. Some of the stages in Weapon Master mode have special conditions or rules that can either help you or restrict you in battle. For example in some levels you have limited time, you can win only by performing impacts, or wall hits cause enormous damage.
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