About: Dread Necromancer - Wiz(10), RWT(10), PM(10)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Dread Necromancer! A name that conjures fear and revulsion throughout all the lands of Faerun. Most people assume that he has always existed, a force of primal darkness as intrinsic and old as time itself. Few know of his humble beginnings … that once the Dread Necromancer was human. Long ago a young boy lived with his family in a small village in the northernmost tip of the Sword Coast. On one dreaded night, the village was overrun by Undead led by a rogue Necromancer. They slaughtered everyone … everyone, that is, except the boy, who remained hidden in his family’s underground cellar. Though the Necromancer was soon brought to justice by the forces of The Ten Towns, this could do little to ease the boy’s pain. Consumed with hatred and vengeance, he left the gruesome remains of his ho

AttributesValues
rdfs:label
  • Dread Necromancer - Wiz(10), RWT(10), PM(10)
rdfs:comment
  • The Dread Necromancer! A name that conjures fear and revulsion throughout all the lands of Faerun. Most people assume that he has always existed, a force of primal darkness as intrinsic and old as time itself. Few know of his humble beginnings … that once the Dread Necromancer was human. Long ago a young boy lived with his family in a small village in the northernmost tip of the Sword Coast. On one dreaded night, the village was overrun by Undead led by a rogue Necromancer. They slaughtered everyone … everyone, that is, except the boy, who remained hidden in his family’s underground cellar. Though the Necromancer was soon brought to justice by the forces of The Ten Towns, this could do little to ease the boy’s pain. Consumed with hatred and vengeance, he left the gruesome remains of his ho
Alignment
  • Chaotic Neutral
dcterms:subject
Will
  • 20(xsd:integer)
CHAfinal
  • 8(xsd:integer)
attrib
  • +1 Int
Reflex
  • 10(xsd:integer)
Fortitude
  • 20(xsd:integer)
DEXinitial
  • 12(xsd:integer)
CONfinal
  • 16(xsd:integer)
INTfinal
  • 25(xsd:integer)
buildnature
  • PvE
DEXfinal
  • 12(xsd:integer)
WISfinal
  • 8(xsd:integer)
STRfinal
  • 10(xsd:integer)
WISinitial
  • 8(xsd:integer)
INTinitial
  • 18(xsd:integer)
spellresistance
  • None
bonusfeat
  • Darkvision
  • Animate Dead x1
  • Bone Skin I
  • Bone Skin II, Summon Undead x1
  • Deathless Mastery, Deathless Master's Touch x3
  • Deathless Vigor
  • Enhanced Specialization, Specialist Defense +1
  • School: Necromancy, Scribe Scroll, Summon Familiar
  • Specialist Defense +2
  • Specialist Defense +3
  • Specialist Defense +4
  • Spell Power +1
  • Spell Power +2
  • Spell Power +3
  • Spell Power +4
  • Spell Power +5
  • Summon Greater Undead x1
  • Tough as Bone
  • Undead Graft x2
  • Undead Graft x3
BAB
  • 15(xsd:integer)
CHAinitial
  • 8(xsd:integer)
STRinitial
  • 10(xsd:integer)
CONinitial
  • 16(xsd:integer)
dbkwik:nwn2/proper...iPageUsesTemplate
Feat
  • Toughness
  • Maximize Spell
  • Epic Resilience
  • Empower Spell
  • Epic Spell Focus
  • Epic Spell Penetration
  • Greater Spell Penetration
  • Spell Focus
  • Spell Penetration
  • Great Fortitude
  • Arcane Defense
  • Epic Fortitude
  • Epic Toughness I
  • Greater Spell Focus , Practiced Spellcaster
  • Spell Casting Prodigy, Extend Spell
domains
  • NA
Deity
  • Velsharoon
Classes
  • Wizard 10, Red Wizard of Thay 10, Pale Master 10
Class
  • Pale Master 1
  • Wizard 1
  • Wizard 10
  • Wizard 2
  • Wizard 3
  • Wizard 4
  • Wizard 5
  • Wizard 6
  • Wizard 7
  • Wizard 8
  • Wizard 9
  • Pale Master 10
  • Pale Master 2
  • Pale Master 3
  • Pale Master 4
  • Pale Master 5
  • Pale Master 6
  • Pale Master 7
  • Pale Master 8
  • Pale Master 9
  • Red Wizard of Thay 1
  • Red Wizard of Thay 10
  • Red Wizard of Thay 2
  • Red Wizard of Thay 3
  • Red Wizard of Thay 4
  • Red Wizard of Thay 5
  • Red Wizard of Thay 6
  • Red Wizard of Thay 7
  • Red Wizard of Thay 8
  • Red Wizard of Thay 9
AC
  • 7(xsd:integer)
HP
  • 290(xsd:integer)
Race
abstract
  • The Dread Necromancer! A name that conjures fear and revulsion throughout all the lands of Faerun. Most people assume that he has always existed, a force of primal darkness as intrinsic and old as time itself. Few know of his humble beginnings … that once the Dread Necromancer was human. Long ago a young boy lived with his family in a small village in the northernmost tip of the Sword Coast. On one dreaded night, the village was overrun by Undead led by a rogue Necromancer. They slaughtered everyone … everyone, that is, except the boy, who remained hidden in his family’s underground cellar. Though the Necromancer was soon brought to justice by the forces of The Ten Towns, this could do little to ease the boy’s pain. Consumed with hatred and vengeance, he left the gruesome remains of his home to find his destiny in the world. After several years of travelling, the boy came to the attention of a Wizard’s Guild. Recognizing the boy’s talents, the Wizards undertook the task of schooling him in the Arcane Arts. The boy grew surprisingly fast in his skills, particularly in the School of Necromancy. The Wizard’s were unnerved with the boy’s recklessness and his obsession with power, and soon confronted him, only to discover a gruesome truth; the boy had taken to experimentation beyond his studies and was animating corpses from the local graveyard. Alarmed, the Wizards immediately expelled the boy. Enraged at their audacity, the boy again left the confines of civilization to further develop his skills in the art of Necromancy. When he remerged, the young spellcasting prodigy was no more, and the Dread Necromancer was born. Because of his skills at manipulating the energies of Life and Death, the Dread Necromancer was sought out by the renowned Red Wizards of Thay. Under the tutelage of the some of the greatest masters of Necromancy including the feared lich Szass Tam, Zulkir of Necromancy, the Dread Necromancer grows evermore in the arts. Delving even deeper into the arts of Necromancy, the Dread Necromancer infuses his body with the dark powers, transforming his skin and bone and embracing the powers of Undeath. After all, to truly understand one's enemy is to become the enemy! * Full Wizard Spellcasting (Caster Level = 29) * Devastating Necromantic Spellcasting (Caster Level = 34) * Decent Fortitude Saves for an Arcane Spellcaster (Fortitude = 20) * Decent Hit Points for an Arcane Spellcaster (Hit Points = 290) * Variety of skills to handle many situations * Immunity to Stunning, Paralysis, Hold, Critical Hits (and Sneak Attacks) * Low Reflex Score * No Melee Capability * No Crafting Skills/Feats * Reliance on Necromancy and Death Spells * Limited Access to Divination and Illusions Spells
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