rdfs:comment
| - Quark's was the multi-level, vibrant and popular central attraction of Deep Space 9's Promenade, drawing crowds of travelers and station inhabitants with its offerings of drink, food, gossip, gaming and fantasy fulfillment. The proprietor of the establishment was Quark, a Ferengi entrepreneur and sometimes petty criminal who was the eternal thorn in the side of the station's Chief of Security, Odo. Despite his alliances on the wrong side of the law Quark was a capable and amiable host, and the bar was usually one of the most popular places for recreation on the station.
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abstract
| - Quark's was the multi-level, vibrant and popular central attraction of Deep Space 9's Promenade, drawing crowds of travelers and station inhabitants with its offerings of drink, food, gossip, gaming and fantasy fulfillment. The proprietor of the establishment was Quark, a Ferengi entrepreneur and sometimes petty criminal who was the eternal thorn in the side of the station's Chief of Security, Odo. Despite his alliances on the wrong side of the law Quark was a capable and amiable host, and the bar was usually one of the most popular places for recreation on the station. Business in Quark's was conducted in gold pressed latinum. The bar sometimes featured live music, (DS9: "Emissary", "Sanctuary", "The Ship") and occasionally offered cut-price drinks during happy hour. (DS9: "Apocalypse Rising", "The Reckoning") The ambient noise level was typically 65 decibels; when Klingons were in the room, it could go as high as 85 decibels. (DS9: "The Way of the Warrior") According to a very small sign above the main entrance, the establishment was not responsible for the loss of any personal items. (DS9: "The Forsaken") When Rom offered to buy the bar from Quark in 2375, Quark admitted that 5,000 bars of latinum (and not one slip more) was a fair price for it. (DS9: "The Dogs of War") As proprietor of the bar, Quark was a member of the Promenade Merchants' Association. (DS9: "Call to Arms") When Quark and Rom left the station to visit Ferenginar in 2371, the main entrance to the bar was locked using a tripartite microsealing mechanism devised by Rom, the most convoluted locking device Odo had ever seen. (DS9: "Family Business")
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