rdfs:comment
| - A spell is gained when the player's Produce reaches the required level and the player claims the reward from Pauline. The Produce points are not spent until the final spell, Borrowed Power, is obtained. This means that, for example, the 35,000 points for Teleport to South Falador are not spent when the spell is obtained, so it takes only 35,000 more points to earn Repair Rune Pouch at 70,000 points. Once you unlock Borrowed Power, your point total will be reduced by the cost for the spell, and you can start spending your points on wishes.
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abstract
| - A spell is gained when the player's Produce reaches the required level and the player claims the reward from Pauline. The Produce points are not spent until the final spell, Borrowed Power, is obtained. This means that, for example, the 35,000 points for Teleport to South Falador are not spent when the spell is obtained, so it takes only 35,000 more points to earn Repair Rune Pouch at 70,000 points.
* Teleport to South Falador (35,000 points)
* Repair Rune Pouch (70,000 points)
* Teleport to North Ardougne (110,000 points)
* Remote Farming (150,000 points)
* Spiritualise Food (200,000 points)
* Make Leather (250,000 points)
* Disruption Shield (290,000 points)
* Vengeance Group (330,000 points)
* Trollheim Teleport (Lunar) (370,000 points)
* Tele-group Trollheim (400,000 points)
* Borrowed Power (430,000 points) Once you unlock Borrowed Power, your point total will be reduced by the cost for the spell, and you can start spending your points on wishes. To unlock all spells will require a total of approximately 538 cycles. This means the following runes are required, which are worth gp in total without Mud staff.
* 24,024 Astral runes
* 10,920 Nature runes
* 146,055 Earth runes
* 5,460 Water runes
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