About: Build talk:Team - Human Rit Spiritway   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

panic instead of tease, spirit siphon instead of sw/ar--Relyk talk 19:52, August 20, 2010 (UTC) edited some things...but 2 copies of spirit siphon does not work.Illoyon 23:26, August 21, 2010 (UTC) although it's not...the best... you (the human player) don't need spirit siphon and can take boon of creation instead (if it's better for the hero to take spirit siphon) because you have signet of spirits (free energy). Denardraw 14:28, August 22, 2010 (UTC) changed it but a secondary rit need spirit siphon (except ranger, ele and necro).Illoyon 23:25, August 22, 2010 (UTC)

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  • Build talk:Team - Human Rit Spiritway
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  • panic instead of tease, spirit siphon instead of sw/ar--Relyk talk 19:52, August 20, 2010 (UTC) edited some things...but 2 copies of spirit siphon does not work.Illoyon 23:26, August 21, 2010 (UTC) although it's not...the best... you (the human player) don't need spirit siphon and can take boon of creation instead (if it's better for the hero to take spirit siphon) because you have signet of spirits (free energy). Denardraw 14:28, August 22, 2010 (UTC) changed it but a secondary rit need spirit siphon (except ranger, ele and necro).Illoyon 23:25, August 22, 2010 (UTC)
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  • panic instead of tease, spirit siphon instead of sw/ar--Relyk talk 19:52, August 20, 2010 (UTC) edited some things...but 2 copies of spirit siphon does not work.Illoyon 23:26, August 21, 2010 (UTC) although it's not...the best... you (the human player) don't need spirit siphon and can take boon of creation instead (if it's better for the hero to take spirit siphon) because you have signet of spirits (free energy). Denardraw 14:28, August 22, 2010 (UTC) changed it but a secondary rit need spirit siphon (except ranger, ele and necro).Illoyon 23:25, August 22, 2010 (UTC) For the human primary rit, swap the attributes for communing and spawning power. Your only communing skill, armor of unfeeling, is maintainable at 6+1 and 12+1 spawning would help more with energy management. Denardraw 10:56, August 23, 2010 (UTC) How's the Mesmer on energy? Looks like it's going to struggle. Karate File:KJ for sig.png Jesus 18:48, 26 August 2010 (UTC) some times hard on energy, but the mes is not meant to be a primary healer...so this should not be a big problem...maybe leech signet could replace life.Illoyon 19:37, August 26, 2010 (UTC) And I really hate Panic at less than 10 seconds (the standard 15 Dom, since the update). I don't really see how this build is going to work well. Karate File:KJ for sig.png Jesus 19:41, 26 August 2010 (UTC) maybe psychic instability for panic?Illoyon 19:43, August 26, 2010 (UTC) Perhaps this? Not a fan of WNWN, myself. Dok 19:59, August 26, 2010 (UTC) changed panic to PI...any thoughts how to improve this?Illoyon 11:42, August 27, 2010 (UTC) Why not just let the mesmer be a mesmer rather than a half-mes-half-healer? If the mes is shutting everything down with Panic/Mistrust/Whatever, you probably won't need more than the hench healers to get through HM.Erring Ryft 05:19, August 28, 2010 (UTC) because spiritway got a SoS resto...maybe 3th hero can be optional.Illoyon 12:06, August 28, 2010 (UTC) gogo rt/me shared burden healer! panic is better than pi btw, ignore kj--Relyk talk 21:10, August 28, 2010 (UTC) changed it back to panic...but PI is in variants...still needs some changes.Illoyon 16:08, August 29, 2010 (UTC)
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