About: Masonry   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Even the grandest of castles is basically just a large pile o' bricks stuck together.--Goglum, Jester

AttributesValues
rdfs:label
  • Masonry
rdfs:comment
  • Even the grandest of castles is basically just a large pile o' bricks stuck together.--Goglum, Jester
  • Masonry is an early technology in Civilization games which allows the building of city walls. The early dwellings of most tribal cultures were built of materials that were readily available and easy to work with, such as bricks of clay and mud. As tribes gave up their nomadic ways and settled the first cities, they soon found that they had a need for more permanent and durable structures. The skill of masonry was developed to fill this need. The earliest stone structures consisted of little more than rocks that were stacked atop one another to form crude walls. Artisans soon began to square off the rocks, forming them into regular shapes and stacking them. These early examples of masonry used no mortar; the weight of the stacked stones provided overall strength and stability. Without the u
  • Masonry is a technology in Age of Empires II that can be researched at the University. Once researched, it strengthens buildings (but not Walls or Gates) by providing +10% hit points, +1 armor, +1 pierce armor, and +3 building armor, making every building stronger, particularly against attacks from infantry and cavalry. Architecture is the further upgrade of this technology.
sameAs
dcterms:subject
Intro
c4c
  • no
Wood
  • 175(xsd:integer)
dbkwik:ageofempire...iPageUsesTemplate
dbkwik:civilizatio...iPageUsesTemplate
Age
  • 22(xsd:integer)
Name
  • Masonry
Available
  • See description
col
  • no
Stats
  • Buildings +10% HP, +1 armor, +1 pierce armor, +3 building armor
Building
  • 22(xsd:integer)
Time
  • 50(xsd:integer)
abstract
  • Masonry is an early technology in Civilization games which allows the building of city walls. The early dwellings of most tribal cultures were built of materials that were readily available and easy to work with, such as bricks of clay and mud. As tribes gave up their nomadic ways and settled the first cities, they soon found that they had a need for more permanent and durable structures. The skill of masonry was developed to fill this need. The earliest stone structures consisted of little more than rocks that were stacked atop one another to form crude walls. Artisans soon began to square off the rocks, forming them into regular shapes and stacking them. These early examples of masonry used no mortar; the weight of the stacked stones provided overall strength and stability. Without the use of mortar and knowledge of architectural techniques, masonry was used primarily for simple structures such as fortifications. However, some examples of early masonry are quite spectacular, including the Great Pyramids in Egypt, which are still standing after thousands of years.
  • Even the grandest of castles is basically just a large pile o' bricks stuck together.--Goglum, Jester
  • Masonry is a technology in Age of Empires II that can be researched at the University. Once researched, it strengthens buildings (but not Walls or Gates) by providing +10% hit points, +1 armor, +1 pierce armor, and +3 building armor, making every building stronger, particularly against attacks from infantry and cavalry. Architecture is the further upgrade of this technology. Note that building armor doesn't protect against all kinds of bonus damage against buildings, it reduces the bonus damage from siege weapons, ships, Villagers, Tarkans, War Elephants, and Camels, but not from infantry or archers. Masonry is available to all civilizations except for the Aztecs, Byzantines, and Vietnamese. The Byzantines, however, have building hit point bonuses that increase with each Age, primarily negating the fact they cannot research either Masonry or Architecture.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software