About: Banded Greaves   Sponge Permalink

An Entity of Type : dbkwik:resource/TxiahzO-fa57aAbkJzTlYQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Description: Metal gaurds covering the shins. Weight: 1.0 Encumbrance: 6.0 Bludgeoning Protection: 0.4 Piercing Protection: 0.45 Slashing Protection: 0.5 Acid Protection: 0.91 Cold Protection: 0.91 Fire Protection: 0.91 Holy Protection: 0.91 Lightning Protection: 0.67 Unholy Protection: 0.91 Impact Protection: 0.5 Requirements to make: Armor Smithing 25 Materials: Hammer(Not consumed) 5 Gold 3 Iron Ingot 1 Leather

AttributesValues
rdf:type
rdfs:label
  • Banded Greaves
rdfs:comment
  • Description: Metal gaurds covering the shins. Weight: 1.0 Encumbrance: 6.0 Bludgeoning Protection: 0.4 Piercing Protection: 0.45 Slashing Protection: 0.5 Acid Protection: 0.91 Cold Protection: 0.91 Fire Protection: 0.91 Holy Protection: 0.91 Lightning Protection: 0.67 Unholy Protection: 0.91 Impact Protection: 0.5 Requirements to make: Armor Smithing 25 Materials: Hammer(Not consumed) 5 Gold 3 Iron Ingot 1 Leather
  • Banded greaves worn by a savage tribe from the south. == Who Can Use? ==__NOEDITSECTION__ == How To Obtain ==__NOEDITSECTION__
dcterms:subject
Hit
  • -
buyfrom
  • Halgita
LUC
  • -
ATK
  • -
Agl
  • 15(xsd:integer)
Rarity
  • 4(xsd:integer)
Buy
  • 3500(xsd:integer)
Ingredient
  • Titanium Metal
  • Steel Scale Greaves
Type
  • Boots
ingredient2amount
  • 1(xsd:integer)
isforged
  • [clear this if your item is not forged]
forger1level
  • 3(xsd:integer)
forger
  • Edward
ingredient1amount
  • 1(xsd:integer)
dbkwik:infinite-un...iPageUsesTemplate
dbkwik:infiniteund...iPageUsesTemplate
Weight
  • Heavy
DEF
  • 40(xsd:integer)
Class
  • Armour
Description
  • Banded greaves worn by a savage tribe from the south.
User
  • Edward
  • Dominica
  • Balbagan
  • Capell
  • Sigmund
int
  • -
Effects
  • None
Acquisition
  • None
abstract
  • Description: Metal gaurds covering the shins. Weight: 1.0 Encumbrance: 6.0 Bludgeoning Protection: 0.4 Piercing Protection: 0.45 Slashing Protection: 0.5 Acid Protection: 0.91 Cold Protection: 0.91 Fire Protection: 0.91 Holy Protection: 0.91 Lightning Protection: 0.67 Unholy Protection: 0.91 Impact Protection: 0.5 Requirements to make: Armor Smithing 25 Materials: Hammer(Not consumed) 5 Gold 3 Iron Ingot 1 Leather
  • Banded greaves worn by a savage tribe from the south. == Who Can Use? ==__NOEDITSECTION__ == How To Obtain ==__NOEDITSECTION__
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